AbitTheGray / BspLib
C# Library for working with BSP files (and other similar file formats).
☆19Updated 7 years ago
Alternatives and similar repositories for BspLib
Users that are interested in BspLib are comparing it to the libraries listed below
Sorting:
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated last year
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆14Updated 2 years ago
- Public release of Pathos Engine☆48Updated 2 weeks ago
- C# parsers and formats for Half-Life 1 and related engines.☆81Updated 3 weeks ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated last year
- OBSOLETE | Go to the link below for the current version!☆28Updated 4 years ago
- 🎮 BSP2OBJ is a command-line utility capable of converting Quake, Quake 2, Daikatana, Hexen 2, Kingpin and Half-Life map files into OBJ m…☆47Updated 2 years ago
- ☆14Updated 2 years ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆63Updated last year
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆28Updated 2 years ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆16Updated 4 months ago
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Updated 4 years ago
- Drop-in vehicle-physics mod for Quake☆18Updated last year
- A portable and advanced Quake 2 engine base for mods to build upon☆15Updated 7 years ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆20Updated 4 months ago
- ☆12Updated 5 years ago
- Command line tools for modding and creating HROT content.☆14Updated 4 years ago
- Porting Half-Life 2 base to the Alien Swarm Engine☆25Updated 9 years ago
- New AI Bot Project for Quake 3 Arena.☆19Updated 5 years ago
- Files and tools for using Trenchbroom to make Source engine maps☆1Updated 3 years ago
- The Forgotten Ones Source Code☆12Updated last year
- Decompiler for many BSP formats☆54Updated last year
- Tools for the Half-Life Unified SDK written in C#.☆12Updated last year
- Blender 2.80 addon for loading Quake engine BSP files☆34Updated 3 years ago
- MESS (Macro Entity Scripting System): a Half-Life level compile tool.☆29Updated last month
- trivial tool to remap "fullbright" colours in quake texture wads☆19Updated last year
- ☆30Updated 5 years ago
- CSG Editor made in C#☆23Updated 2 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆95Updated last year
- A tool for converting Tiled tilemaps into Quake maps!☆17Updated 6 years ago