☆11Oct 16, 2019Updated 6 years ago
Alternatives and similar repositories for Machine-Learning-In-VFX
Users that are interested in Machine-Learning-In-VFX are comparing it to the libraries listed below
Sorting:
- A collection of scripts and tools that I have created during my continued usage of The Foundry's Nuke☆19Sep 21, 2016Updated 9 years ago
- Utilize pytest with maya's inbuilt python interpreter to run tests☆13Sep 13, 2018Updated 7 years ago
- Basic TDD for Maya and Nuke for pipeline TDs☆16Jul 14, 2020Updated 5 years ago
- The Foundry Nuke's *BlinkScript* syntax for Sublime text☆13Mar 24, 2019Updated 6 years ago
- Useful functionality to interact with Maya, including OOP nodes☆22May 3, 2025Updated 9 months ago
- Package to generate Python stub files for Autodesk MotionBuilder's pyfbsdk module☆26Jan 7, 2026Updated last month
- Uses Maya's network node to create a metanode for tracking data in Maya.☆23Nov 2, 2015Updated 10 years ago
- Create simple image processing composting node graphs inside of Autodesk Maya.☆23Oct 4, 2021Updated 4 years ago
- ☆10Jun 26, 2022Updated 3 years ago
- source codes☆13Aug 20, 2025Updated 6 months ago
- Workalike for usdview for those who want to avoid Qt and Python☆11Sep 4, 2018Updated 7 years ago
- Magenta kit for Pyblish☆10Feb 19, 2016Updated 10 years ago
- An auto discovery and loading script for The Foundry's Nuke Compositing Application.☆14Oct 10, 2011Updated 14 years ago
- Lightweight wrapper module for Maya API and commands☆28Nov 13, 2025Updated 3 months ago
- Environment management framework☆48May 27, 2021Updated 4 years ago
- Wrappers around the most common maya.cmds and maya.api use cases☆12Sep 19, 2021Updated 4 years ago
- Generates signatures based on the online help documentation for any maya python API command and stores in a temp file (by url) or in an i…☆15Apr 20, 2021Updated 4 years ago
- A user-friendly script to use srgan for upscaling images directly inside photoshop☆11Mar 24, 2023Updated 2 years ago
- Shotgun Cache Server☆10May 27, 2015Updated 10 years ago
- Python library to execute silex actions☆12Dec 13, 2023Updated 2 years ago
- ☆12Apr 20, 2021Updated 4 years ago
- A curated list of awesome MotionBuilder resources. Inspired by all the awesome-topicName style pages.☆26Apr 24, 2017Updated 8 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Apr 22, 2025Updated 10 months ago
- iograft is a node-based workflow automation framework for Python☆11Mar 13, 2023Updated 2 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13May 28, 2025Updated 9 months ago
- Logging module that handle logging to Maya, Nuke and stdout/shell in an easy way☆35Nov 27, 2019Updated 6 years ago
- Tools for reading Autodesk Maya Bifröst files☆17Jun 12, 2018Updated 7 years ago
- Personal collection of tech art tools for Maya.☆14Sep 21, 2014Updated 11 years ago
- Realtime Spring , a similar tool in 3ds max developed by Harrison Yu .☆12Feb 26, 2015Updated 11 years ago
- PySide scene graph UI framework.☆169Jul 14, 2021Updated 4 years ago
- ☆13Jan 23, 2023Updated 3 years ago
- Framework designed to collect, validate and report asset data for Animation and Visual Effects applications.☆15Jul 14, 2017Updated 8 years ago
- A Qt FileTreeView of Maya scripts.☆14Sep 29, 2021Updated 4 years ago
- Pyblish for Photoshop☆16Aug 28, 2023Updated 2 years ago
- Tools for Managing CG Assets☆17Apr 2, 2023Updated 2 years ago
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated last month
- nv2D: Efficient immediate-mode style 2D rendering using OpenGL 4.x core vertex buffer objects☆15Oct 3, 2013Updated 12 years ago
- Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder☆38Jan 25, 2026Updated last month
- Some scripts to get a rigging workflow closer to the Softimage one☆14Jun 10, 2016Updated 9 years ago