LuckyIYI / gsm-rendererView external linksLinks
☆28Dec 17, 2025Updated last month
Alternatives and similar repositories for gsm-renderer
Users that are interested in gsm-renderer are comparing it to the libraries listed below
Sorting:
- Python bindings for 3dgs rendering☆35Updated this week
- ☆58Jan 28, 2026Updated 2 weeks ago
- ☆50Nov 12, 2025Updated 3 months ago
- Based on Neural Amp Modeler 0.7.1 with some enhanced features☆12Apr 18, 2023Updated 2 years ago
- A Swift library that makes it easier to create AVAudioEngine-based audio players☆11Oct 14, 2023Updated 2 years ago
- 🅰️ Google Resonance Audio (omnitone) for A-Frame☆47Feb 27, 2023Updated 2 years ago
- ☆101Jan 23, 2026Updated 3 weeks ago
- Template starters for building for visionOS☆49Nov 2, 2025Updated 3 months ago
- Democratizing Augmented Reality research and development.☆53Jul 26, 2025Updated 6 months ago
- Distribution-based confidence maps for medical ultrasound☆12Jun 22, 2020Updated 5 years ago
- Are you a real designer?☆14Apr 22, 2023Updated 2 years ago
- a SplineCamera react component☆14Feb 18, 2024Updated last year
- A MaxMSP wrapper for Google Resonance (free, open-source spatial audio)☆11Oct 14, 2020Updated 5 years ago
- CPP Implementation of "ALIKED: A Lighter Keypoint and Descriptor Extraction Network via Deformable Transformation"☆92Dec 5, 2024Updated last year
- Code for paper ''Weakly Supervised Estimation of Shadow Confidence Maps in Fetal Ultrasound Imaging''☆12Nov 8, 2020Updated 5 years ago
- Fast Fourier Transform (FFT) implementation for Unity☆10Aug 15, 2017Updated 8 years ago
- ARToolKitPlus Emscripten version with Typescript support☆10May 15, 2023Updated 2 years ago
- A basic Unity demo created to test Meta Depth API Features with URP (Universal Rendering Pipeline)☆13Nov 5, 2023Updated 2 years ago
- Code for Dynamic Cast workshop at Audio Developer Conference 2024: Practical Machine Learning☆17Nov 11, 2024Updated last year
- Tool to batch convert images into equirectangular format for use in VR (VR180) using ST-Maps☆14Mar 16, 2025Updated 10 months ago
- Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"☆52Apr 26, 2025Updated 9 months ago
- [Arxiv 2025] Distilled-3DGS: Distilled 3D Gaussian Splatting☆78Nov 27, 2025Updated 2 months ago
- ☆57Apr 22, 2024Updated last year
- Repo for the IDESSAI 2024 course on modeling audio with discrete tokens.☆13Sep 13, 2024Updated last year
- Prebuilt ANGLE binaries for iOS (using Metal backend)☆13Aug 31, 2021Updated 4 years ago
- Digital Audio Effects in JavaScript☆11Jan 19, 2026Updated 3 weeks ago
- REAPER CSurf x86 and x64 build and debug with Visual Studio Community Edition☆10May 26, 2021Updated 4 years ago
- This is a nodejs library that allows you to communicate with Max MSP using UDP and socket.io in order to communicate with a browser.☆20Jul 6, 2012Updated 13 years ago
- A lightweight, production-ready C++ library for LLM tokenization, fully compatible with HuggingFace tokenizer.json.☆22Jan 4, 2026Updated last month
- ROS Node for Sensable Phantom Omni devices - UNMAINTAINED☆14Apr 10, 2019Updated 6 years ago
- A website integrating precompiled Neural Amp Modeler Core WASM, allowing real-time guitar playing in your browser. Comes with impulse res…☆14Mar 5, 2024Updated last year
- Raymarched screen space volumetrics in Three.JS, compatible with the pmndrs `postprocessing` library☆11Dec 23, 2023Updated 2 years ago
- The interface is an AudioUnit(Mac) which can generate audio directly using JavaScript.☆11Jun 3, 2014Updated 11 years ago
- Vector functions and indexing for SQLite☆10Mar 26, 2023Updated 2 years ago
- SwiftUI knob and toggle for use with AUv3 components. Uses The Composable Architecture by Point-Free☆15Updated this week
- ☆44Jan 27, 2026Updated 2 weeks ago
- My notes from when first learning Faust faust.grame.fr☆10Nov 5, 2017Updated 8 years ago
- Basic library for spatial audio SOFA files☆12Sep 29, 2020Updated 5 years ago
- State cache for WebGL Rendering Context☆17Jun 3, 2018Updated 7 years ago