Logitech / vr_ink_sdkLinks
Logitech VR Ink SDK repository
☆19Updated 2 years ago
Alternatives and similar repositories for vr_ink_sdk
Users that are interested in vr_ink_sdk are comparing it to the libraries listed below
Sorting:
- Virtual Reality tool for storytelling☆64Updated 2 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆58Updated 7 years ago
- Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.☆46Updated 4 years ago
- A reusable, physical XR keyboard built to be easy to use for short string entry. Made for Unity, Ultraleap hand tracking & the Interactio…☆55Updated 2 years ago
- Minimal friction-based grabbing implementation☆41Updated 3 years ago
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆149Updated 5 years ago
- A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision☆68Updated 2 years ago
- OpenXR API layer enabling XR_EXT_hand_tracking support using Ultraleap tracking☆47Updated 2 years ago
- ☆17Updated 2 years ago
- OBS Plugins☆54Updated 2 years ago
- A variety of examples showing how to use Physics with Hand Tracking.☆151Updated 5 years ago
- Example repo showing online functionality leveraging Normcore☆55Updated 4 years ago
- A short VR "Inception-like" VR experience☆20Updated 5 years ago
- A rendering Unity plugin which reduces the rendering work load through cutting edge GPU technologies.☆47Updated 5 years ago
- Asymmetric Frustum☆23Updated 10 years ago
- An effort to port Tilt Brush to WebXR.☆47Updated 4 years ago
- RenderStream plugin for Unity☆39Updated 3 months ago
- Unity Inverse Kinematics solution for arms in VR☆163Updated 5 years ago
- Testing passthrough with Hand Tracking and Hand Mesh generation☆26Updated 2 years ago
- A Pirate demo for the HandPosing tool☆70Updated 4 years ago
- ☆28Updated 5 years ago
- Mesh Maker VR☆53Updated 8 years ago
- AR Simulation for Unity • Right in the Editor • Minimally Invasive☆112Updated 2 years ago
- An experiment to create augmented reality applications within the Vive Focus headset☆28Updated 5 years ago
- A simple example of hand interaction and occlusion for the VIVE SRWorks SDK☆23Updated 6 years ago
- Scripts and assets that help you use Open Brush and old Tilt Brush data in your creative projects.☆36Updated 3 months ago
- A bare-minimum example project for getting off-axis projection up and running in Unity☆51Updated 5 years ago
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 5 years ago
- Regular research on the Quest for developers.☆33Updated 2 years ago