Dkendal / SpriteManagerLinks
2D framework for Unity 3d - draw lots of sprites in a single draw call!
☆18Updated 12 years ago
Alternatives and similar repositories for SpriteManager
Users that are interested in SpriteManager are comparing it to the libraries listed below
Sorting:
- Ease-of-Use Source Generator Alternative for Unity☆61Updated last year
- Reactive node system for Unity☆44Updated last year
- A number of flat color palettes for Unity 3D☆27Updated 5 years ago
- Additional types and functionality☆24Updated 4 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆59Updated 3 months ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆24Updated last year
- Zero Allocation Strings☆21Updated 2 years ago
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆25Updated 2 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Updated last month
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated 2 months ago
- NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.☆46Updated 4 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆28Updated 2 years ago
- Simple math expression parser library for Unity☆52Updated 2 years ago
- A persistence framework for game developers☆36Updated 9 months ago
- Generic graphic settings UI components☆23Updated 7 months ago
- 2D splashy springy water☆40Updated 5 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- unity material loader ui for online sources of materials☆33Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A Unity Package that provides additional GIzmo shapes and tools.☆45Updated 4 years ago
- Command based scriptable build pipeline for Unity 3D☆52Updated 2 weeks ago
- A job-based tween library for Unity☆49Updated 6 years ago
- Unity ECS Entity Builder/Wrapper☆48Updated 2 years ago
- Deterministic lightweight ECS framework☆21Updated 7 months ago
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- Unity - Pinchable Scroll Rect allow user to zoom in and out on the Scroll Rect with both Touch Input and Mouse Input☆50Updated 2 years ago
- View binding library for Unity. Built over UniMob☆30Updated last year
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆68Updated 4 years ago