Kavex / GlueIT
Simple SpriteSheet Tool
☆264Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for GlueIT
- Unofficial Blender Addon: FBX Bundle ported to blender 2.8☆85Updated 3 years ago
- Full source-code for Amplify Motion plugin for Unity☆252Updated 4 years ago
- ☆106Updated last month
- Converts Rigify rig to Humanoid compatible☆236Updated 3 years ago
- Community made extras for Amplify Shader Editor☆327Updated 4 years ago
- Blender 3D scripts for storing vertex data for use in a vertex shader.☆254Updated 8 months ago
- A package for synchronizing meshes/models editing in DCC tools into Unity in real time.☆1,607Updated last year
- A character focused Toon Shader for Unity using Shader Graph.☆445Updated 4 years ago
- Project Exodus - Unity to Unreal scene/project transfer tool.☆497Updated 3 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆279Updated 2 months ago
- UMA Base content☆59Updated 5 years ago
- ☆325Updated 2 years ago
- Custom Nodes for Unity Shader Graph☆576Updated 3 years ago
- ☆61Updated 3 years ago
- A community-driven project for extending Unity Bolt☆252Updated 5 months ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆888Updated 2 years ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆261Updated last year
- A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.☆213Updated 4 years ago
- Houdini Engine for Unity☆226Updated 3 weeks ago
- DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia☆455Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆579Updated 5 months ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆222Updated 4 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆303Updated 4 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆563Updated 5 years ago
- Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify …☆393Updated 2 years ago
- Shader forge for unity 2018☆182Updated 5 years ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆463Updated 7 months ago
- ☆381Updated 4 years ago
- Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once☆552Updated 2 years ago