JulienHeijmans / EditorScripts
Random seful Unity editor scripts
☆18Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for EditorScripts
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆37Updated 5 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- Optimized lighting processing shaders for deferred rendering path☆37Updated 6 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆36Updated 5 years ago
- ☆56Updated 6 years ago
- Displays mesh's UV in Unity editor window.☆63Updated 2 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆69Updated 5 years ago
- Optimized blur for Unity using compute shaders☆31Updated 5 years ago
- Procedural, Dynamic Grass Shader for Unity☆40Updated 6 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- Timeline Message markers☆60Updated 3 years ago
- Based by NvBlast,using Jobs system to improve performance☆58Updated 4 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆38Updated 5 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Examples of using the Job System in Unity3D☆57Updated 3 years ago
- Visualize normal on vertex or surface with Gizmo.☆42Updated 6 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 4 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆59Updated 4 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆35Updated last year
- Dynamic Sky Sphere System☆66Updated 6 years ago
- 🌐 First-class Mesh debugging tools for Unity☆117Updated last year
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆44Updated 4 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 3 years ago