Perfect Spatial Hashing
☆15Aug 27, 2015Updated 10 years ago
Alternatives and similar repositories for psh
Users that are interested in psh are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Parallel cuckoo hashing on GPUs with CUDA☆12Sep 27, 2019Updated 6 years ago
- A perfect hash code for CPUs and GPUs using OpenCL☆16Oct 24, 2020Updated 5 years ago
- ☆63Sep 19, 2022Updated 3 years ago
- Julia implementation of Mie theory for nanophotonics☆14Apr 30, 2021Updated 5 years ago
- Sampling and visualising the von Mises-Fisher distribution. An important hyper-spherical distribution.☆16Jun 5, 2020Updated 6 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Offical implementation of the paper "Rhizomorph: The Coordinated Function of Shoots and Roots"☆15Nov 21, 2023Updated 2 years ago
- Parallel space-efficient minimal perfect hash function on SIMD and GPU☆16Jan 4, 2026Updated 7 months ago
- A fast and efficient short read mapper☆13Nov 7, 2021Updated 4 years ago
- Mitsuba Implementation of SDMM Path Guiding☆18Mar 26, 2022Updated 4 years ago
- Simple path tracing renderer written from scratch in C++ with Python interface.☆22May 7, 2017Updated 9 years ago
- A Sketching Interface for 3D Freeform Design☆20Dec 28, 2014Updated 11 years ago
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆26Feb 1, 2025Updated last year
- C#转换成TS☆13Jul 5, 2017Updated 9 years ago
- 我的光照探针技术的学习笔记,unity版本 2020.3.2f1c1☆16Apr 9, 2021Updated 5 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Solving Poisson equation using a spectral method, also introducing VTK which will probably be used for other projects☆16Dec 31, 2025Updated 7 months ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆24Feb 19, 2025Updated last year
- Modeling analysis python (mapy) aims to bring together many modeling and analysis utilities and to integrate different pre-processor plat…☆11Apr 21, 2017Updated 9 years ago
- PWTECH (Point-Cloud World Render Technology)☆24Jul 30, 2019Updated 7 years ago
- ☆23Mar 18, 2024Updated 2 years ago
- fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/☆31Dec 31, 2012Updated 13 years ago
- ☆25Dec 18, 2025Updated 8 months ago
- A Fortran subroutine file to be compiled with Abaqus finite element software to simulate the welding process using the new double-ellipso…☆16Mar 28, 2017Updated 9 years ago
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆21Nov 14, 2017Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Games104-Homework☆10Jun 5, 2022Updated 4 years ago
- A simple BVH data structure.☆23Nov 12, 2025Updated 9 months ago
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Apr 28, 2023Updated 3 years ago
- ☆18Dec 20, 2023Updated 2 years ago
- C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment)☆14Sep 29, 2017Updated 8 years ago
- A tool designed to compare energy and emission costs between computer chips☆13Dec 9, 2023Updated 2 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Nov 17, 2019Updated 6 years ago
- A simple implementation to plot lines, circles, ellipses and Bézier curves.☆31May 21, 2020Updated 6 years ago
- 广积粮☆15Apr 9, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆18Dec 11, 2024Updated last year
- Differentiable Block Compression for Neural Texture (EGSR 2025)☆18Nov 22, 2025Updated 8 months ago
- A Benchmark of Minimal Perfect Hash Function Algorithms.☆39Dec 20, 2022Updated 3 years ago
- ☆15Jun 13, 2024Updated 2 years ago
- Nvidia OptiX Volumetric rendering test☆19Jul 24, 2016Updated 10 years ago
- Some useful Blender scripts☆13Jan 15, 2025Updated last year
- Code release for "Terrain Amplification using Multi-scale Erosion"☆29Jun 5, 2026Updated 2 months ago