verlet physics
☆15Jul 25, 2023Updated 2 years ago
Alternatives and similar repositories for physics
Users that are interested in physics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Nintendo 64 emulator☆12Jun 15, 2024Updated last year
- A work-in-progress disassembly of Puyo Puyo for the Sega Megadrive☆12Nov 16, 2025Updated 5 months ago
- CHIP-8 Interpreter for ZealOS.☆15Aug 15, 2022Updated 3 years ago
- Wild Magic Engine come from https://www.geometrictools.com☆22Sep 1, 2018Updated 7 years ago
- multithreaded simd Raytracer for Voxel Engines☆10Aug 31, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Work in Progress Super Nintendo emulator written in Rust☆14Apr 15, 2025Updated last year
- OpenGL instancing - real time rendering 274 000 cubes☆15May 12, 2017Updated 8 years ago
- A PS3 emulator that might boot games one day....☆16Jun 8, 2025Updated 10 months ago
- ☆13Dec 14, 2025Updated 4 months ago
- Render a voxel world with ray tracing☆12Updated this week
- An OpenGL game engine that can be built for Android and Windows.☆22Jun 15, 2025Updated 10 months ago
- This repository contains the source codes for the paper: "SPACE: A Simulator for Physical Interactions and Causal Learning in 3D Environm…☆16Oct 11, 2021Updated 4 years ago
- Vulkan samples☆19Oct 10, 2017Updated 8 years ago
- minimal path tracer in C☆13Apr 5, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Voxel Engine with PBR rendering using Vulkan☆17Sep 9, 2023Updated 2 years ago
- A collection of GPU demos aiming to educate and provide examples of utilising GPU parallel computing in game development.☆15Jul 23, 2022Updated 3 years ago
- taichi hackathon repo.☆18Dec 15, 2022Updated 3 years ago
- ☆21Jan 27, 2025Updated last year
- Physically based ray tracing / path tracing with CUDA. Real time rendering with Vulkan.☆14Mar 29, 2022Updated 4 years ago
- Python Library for reading SuperDARN data☆12Apr 8, 2026Updated 3 weeks ago
- ☆11Jan 3, 2023Updated 3 years ago
- A language server for CMake and an LSP implementation in C++☆13Feb 20, 2023Updated 3 years ago
- Basic multiple importance sampling, in 1d☆21Nov 25, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Open source Nintendo DS ARM7 and ARM9 boot ROMs and firmware replacement.☆30Jun 24, 2022Updated 3 years ago
- ☆13May 18, 2022Updated 3 years ago
- ☆11Jun 19, 2022Updated 3 years ago
- Hybrid CPU programming with OpenMP and MPI☆13Jun 14, 2022Updated 3 years ago
- The companion repository for the article: CMake: Building SFML and Game Projects with Linux.☆13Jan 1, 2021Updated 5 years ago
- Unity + Compute shaders + GPU Radix sort + LBVH + Wave intrinsics + Raytracing☆22Apr 3, 2023Updated 3 years ago
- Doom Emacs orgmode config☆10Oct 29, 2021Updated 4 years ago
- The Testbed of Physics2D, based on SFML and ImGui☆42Jul 16, 2024Updated last year
- Created as a self-reference for h264 decoding on NVIDIA GPUs using the NVCUVID API.☆15Jan 1, 2016Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- clone of szip source☆13Aug 19, 2011Updated 14 years ago
- Algorithms and data structures implemented in Haskell☆11Mar 12, 2024Updated 2 years ago
- Some C++/C/CUDA Extension☆16Feb 2, 2022Updated 4 years ago
- Looking at periodic cycles / orbits in the mandelbrot set.☆16May 5, 2024Updated last year
- ☆15Sep 6, 2020Updated 5 years ago
- ☆18Aug 1, 2023Updated 2 years ago
- A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, in…☆26Jun 7, 2024Updated last year