verlet physics
☆15Jul 25, 2023Updated 2 years ago
Alternatives and similar repositories for physics
Users that are interested in physics are comparing it to the libraries listed below
Sorting:
- A work-in-progress disassembly of Puyo Puyo for the Sega Megadrive☆11Nov 16, 2025Updated 4 months ago
- Yet another Gameboy emulator written in Rust☆12Oct 10, 2023Updated 2 years ago
- CHIP-8 Interpreter for ZealOS.☆15Aug 15, 2022Updated 3 years ago
- A blissful GBA Emulator☆11Sep 28, 2022Updated 3 years ago
- Generate a special sort of multidimensional perlin noise suitable for blending textures together☆12May 12, 2018Updated 7 years ago
- Personal NDS emulator. Can boot the shell and a couple games☆13Jan 9, 2024Updated 2 years ago
- A cycle accurate Nintendo Gameboy emulator with focus on code quality and readability☆12Dec 21, 2023Updated 2 years ago
- Wild Magic Engine come from https://www.geometrictools.com☆22Sep 1, 2018Updated 7 years ago
- OpenGL instancing - real time rendering 274 000 cubes☆15May 12, 2017Updated 8 years ago
- multithreaded simd Raytracer for Voxel Engines☆10Aug 31, 2024Updated last year
- ☆13Dec 14, 2025Updated 3 months ago
- A 64-bit bootloader for RISC-V☆16Nov 27, 2023Updated 2 years ago
- A toy C compiler☆13May 27, 2024Updated last year
- Nullrender is a real-time GPU accelerated ray tracing renderer written in c#.☆52Jul 9, 2024Updated last year
- w.i.p gba emulator☆16Jun 12, 2024Updated last year
- Chess in Rust☆16Oct 31, 2022Updated 3 years ago
- Compute shader approach for rendering a volumetric black hole☆20Nov 12, 2023Updated 2 years ago
- An OpenGL game engine that can be built for Android and Windows.☆22Jun 15, 2025Updated 9 months ago
- A large-scale training and benchmarking framework for rPPG.☆10Nov 26, 2024Updated last year
- Vulkan samples☆19Oct 10, 2017Updated 8 years ago
- Embedded C++ buddy allocator.☆11Feb 5, 2015Updated 11 years ago
- A collection of GPU demos aiming to educate and provide examples of utilising GPU parallel computing in game development.☆15Jul 23, 2022Updated 3 years ago
- Instruction tester for ARM emulators☆16Jul 6, 2017Updated 8 years ago
- ☆21Jan 27, 2025Updated last year
- ☆11Jun 19, 2022Updated 3 years ago
- Python Library for reading SuperDARN data☆12Oct 10, 2025Updated 5 months ago
- Rust bindings for Dear ImGui☆21Feb 5, 2021Updated 5 years ago
- Unity + GPU collision detection + Compute shaders + GPU Radix sort☆17Apr 3, 2023Updated 2 years ago
- Julia based laboratory for PIC algorithm development☆11Dec 5, 2025Updated 3 months ago
- A language server for CMake and an LSP implementation in C++☆13Feb 20, 2023Updated 3 years ago
- ☆24Jan 26, 2026Updated last month
- Single Header 2D Constrained Delaunay Triangulation☆98Jan 11, 2026Updated 2 months ago
- Open source Nintendo DS ARM7 and ARM9 boot ROMs and firmware replacement.☆30Jun 24, 2022Updated 3 years ago
- Hybrid CPU programming with OpenMP and MPI☆13Jun 14, 2022Updated 3 years ago
- The companion repository for the article: CMake: Building SFML and Game Projects with Linux.☆13Jan 1, 2021Updated 5 years ago
- Doom Emacs orgmode config☆10Oct 29, 2021Updated 4 years ago
- The Testbed of Physics2D, based on SFML and ImGui☆42Jul 16, 2024Updated last year
- LLDB Frontend for Gud☆13Apr 19, 2017Updated 8 years ago
- Created as a self-reference for h264 decoding on NVIDIA GPUs using the NVCUVID API.☆15Jan 1, 2016Updated 10 years ago