A maintainable way to extend / override app delegate in Unity iOS / OSX standalone player. (Much) more at http://eppz.eu/blog/override-app-delegate-unity-ios-osx-1/
☆29Feb 26, 2020Updated 6 years ago
Alternatives and similar repositories for Unity.Blog.Override_App_Delegate
Users that are interested in Unity.Blog.Override_App_Delegate are comparing it to the libraries listed below
Sorting:
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Sep 14, 2021Updated 4 years ago
- A simple app for testing Unity mobile features.☆13Jun 11, 2015Updated 10 years ago
- My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak☆12Dec 27, 2015Updated 10 years ago
- A sample project for multiplayer game using MagicOnion☆10Apr 28, 2022Updated 3 years ago
- This is a set of extensions for MoreMountains engines like Corgi and TopDown.☆11Apr 3, 2022Updated 3 years ago
- port from https://github.com/CMU-Perceptual-Computing-Lab/openpose☆12Feb 28, 2019Updated 7 years ago
- A Passport strategy for authenticating using a Discourse forum☆14May 2, 2020Updated 5 years ago
- Stuff in haxe to create and modify audio. Mirror of https://gitlab.com/haxe-grig/grig.synth☆10Nov 12, 2022Updated 3 years ago
- 2 game demo implemented with ublockly https://github.com/imagicbell/ublockly☆14Feb 7, 2018Updated 8 years ago
- SDK for developing music plugins in the SynthEdit modules format☆10Jan 19, 2026Updated 2 months ago
- realestic physics (Aerodynamics), easy to use UnityPackage☆20Feb 1, 2024Updated 2 years ago
- Export IPA from from Xcode Archive - Xcode Plugin☆10Apr 13, 2017Updated 8 years ago
- common functions for glsl☆11Jul 17, 2017Updated 8 years ago
- ☆16Sep 24, 2023Updated 2 years ago
- Simulation of Stable Fluids using Unity, Jos Stam, SIGGRAPH 1999.☆15Oct 9, 2017Updated 8 years ago
- Road Lanes finding using OpenCV. I'm using logic from Udacity's CarND Module 1.☆11Dec 8, 2024Updated last year
- ☆11Sep 19, 2015Updated 10 years ago
- WinMTR显IP信息版☆10Mar 23, 2020Updated 5 years ago
- ☆14Aug 6, 2015Updated 10 years ago
- An arcade-oriented physics engine for Haxe☆13Aug 10, 2025Updated 7 months ago
- An example that shows how to rotate a WebCamTexture according to the screen rotation.☆32Aug 28, 2015Updated 10 years ago
- 双方向パストレーシングベースの物理ベースレンダラ。☆18Apr 4, 2022Updated 3 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆16Apr 17, 2022Updated 3 years ago
- Haxe build tool for tensor flow☆12Feb 4, 2019Updated 7 years ago
- Sample code for downloading additional font on iOS 6 or 7.☆20Oct 26, 2013Updated 12 years ago
- Common functionality for OpenFL extensions☆22May 25, 2017Updated 8 years ago
- Simple dynamic bitset template class☆12Nov 8, 2019Updated 6 years ago
- A node module to detect the scroller style ("overlay" or "legacy") on OS X☆14Sep 28, 2022Updated 3 years ago
- ☆10Feb 5, 2018Updated 8 years ago
- Plugins for mobile platforms to enable file downloads in background☆11Jul 26, 2022Updated 3 years ago
- しょっぱ!☆13Jul 23, 2021Updated 4 years ago
- Reactlike UI system for Unity3D☆12Feb 19, 2016Updated 10 years ago
- Testing Heaps hlc on Mac / iOS☆13May 16, 2018Updated 7 years ago
- ☆10Sep 10, 2016Updated 9 years ago
- C# port of stb_vorbis.c☆14Jul 16, 2022Updated 3 years ago
- A unitypackaged mirror of Moq, for use in Unity3D☆17Aug 28, 2013Updated 12 years ago
- ☆13Feb 17, 2018Updated 8 years ago
- ☆14Mar 29, 2018Updated 7 years ago
- AudioLooper - Loop your tracks with automatic synchronization.☆12Mar 26, 2017Updated 8 years ago