r-lyeh-archived / warp
A handy string interpolator (C++11)
☆13Updated 9 years ago
Alternatives and similar repositories for warp:
Users that are interested in warp are comparing it to the libraries listed below
- Sand is a lightweight time controller (C++11)☆19Updated 9 years ago
- Hertz, simple framerate locker (C++11)☆18Updated 9 years ago
- A C++11 function to normalize resource identificators☆23Updated 9 years ago
- C++ 3d math types for game developers☆21Updated last year
- Tiny portable virtual memory wrapper☆13Updated last year
- ☆9Updated 4 years ago
- ☆12Updated 8 years ago
- Lightweight benchmarking component for small C++ routines☆15Updated 2 years ago
- Multi-threaded data building, packaging, patching and editing system☆9Updated 9 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- A lightweight ring dependency system (C++11)☆19Updated 9 years ago
- Lua C++ wrapper prototype☆22Updated 11 years ago
- Static model binary format☆19Updated 8 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 7 years ago
- Dr Echo spices your terminal up (C++11)☆24Updated 9 years ago
- Assume is a smarter assert replacement (C++03)☆21Updated 9 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Updated 9 years ago
- Single-header C90 collection of synchronization primitives☆17Updated 9 years ago
- Automatic reloader of constants during runtime, featuring type inference. Written in C++11.☆14Updated 9 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- Platform abstraction and utility library☆19Updated 4 months ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Reflection and serialization in C++☆10Updated 8 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Basic C99 implementations of various fundamental data structures (queue, stack, graph, heap, etc.)☆15Updated 7 years ago
- Lightweight append-only, header-less, journaling file format (C++11)☆13Updated 9 years ago
- A simple and lightweight tree container (C++03)☆14Updated 9 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago