GCChen97 / PISRLinks
☆22Updated last year
Alternatives and similar repositories for PISR
Users that are interested in PISR are comparing it to the libraries listed below
Sorting:
- ☆32Updated last month
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆83Updated last year
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated last year
- ☆17Updated 9 months ago
- Official implementation of Balanced Spherical Grid for Egocentric View Synthesis (CVPR 2023)☆52Updated 2 years ago
- RaNeuS☆77Updated last year
- ☆45Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 8 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated last year
- Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis (ICCV 2025, Oral)☆38Updated 3 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆80Updated 5 months ago
- ☆29Updated last year
- [CVPR2025]☆61Updated 8 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆68Updated 5 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆38Updated last year
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆41Updated 4 months ago
- ☆117Updated 2 years ago
- ☆72Updated last year
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆20Updated last year
- [IJCAI 2023] Official code for the paper "VGOS: Voxel Grid Optimization for View Synthesis from Sparse Inputs".☆24Updated last year
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆86Updated last year
- ☆22Updated 2 years ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated 2 years ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆91Updated last year
- [ECCV 2022] Official code release of Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantification☆42Updated 2 years ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆16Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆97Updated 8 months ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆53Updated last year
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆69Updated last year