FreeSlave / vhltLinks
Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)
☆19Updated 4 years ago
Alternatives and similar repositories for vhlt
Users that are interested in vhlt are comparing it to the libraries listed below
Sorting:
- Decompiler for many BSP formats☆55Updated 5 months ago
- Replacement MP3 playback module for the Source Engine☆52Updated last year
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 3 years ago
- Repository for the Source engine modification G String☆40Updated 6 years ago
- Half-Life Co-op mod☆39Updated 3 weeks ago
- Original HL2 Source SDK from 2004☆60Updated 4 years ago
- Public release of Pathos Engine☆52Updated 2 weeks ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆26Updated last year
- OBSOLETE | Go to the link below for the current version!☆27Updated 5 years ago
- Source code for Half-Life 2: Deathmatch bots.☆39Updated 11 months ago
- Map compile tools for the Half-Life engine☆80Updated last year
- ☆33Updated 4 months ago
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆18Updated 2 years ago
- Modernized toolkit for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, sup…☆144Updated this week
- ☆23Updated 11 months ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆12Updated last year
- Team Fortress: Invasion brought over to Source 2013.☆21Updated 2 years ago
- Shader Editor for the Source Engine☆58Updated 9 years ago
- Half-Life PlayStation 2 map converter☆41Updated 3 years ago
- ☆44Updated 11 months ago
- Half-Life 1 engine based games☆34Updated 4 years ago
- Half-Life Decay PC project, coordinated by me back in 2008☆37Updated 3 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆65Updated 2 years ago
- Bullet Physics Injection for Source SDK 2013☆47Updated 4 years ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆68Updated 2 years ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆22Updated 5 years ago
- Cross-platform Half-Life 1 map decompiler☆82Updated last year
- An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.☆50Updated last week
- The 2013 edition of the Source SDK☆19Updated 5 years ago
- MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.☆38Updated last week