joshuaskelly / hrot-cli-tools
Command line tools for modding and creating HROT content.
☆14Updated 4 years ago
Alternatives and similar repositories for hrot-cli-tools:
Users that are interested in hrot-cli-tools are comparing it to the libraries listed below
- ☆23Updated last year
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆22Updated last year
- Blender 2.8 plugin to import / export Quake 1 and Hexen models☆17Updated 3 years ago
- Drop-in vehicle-physics mod for Quake☆18Updated last year
- OBSOLETE | Go to the link below for the current version!☆28Updated 4 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- Quake II QC progs.dat☆10Updated 4 years ago
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆26Updated last week
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆28Updated 2 years ago
- Spearmint Quake 3 and Team Arena game code.☆40Updated 2 months ago
- New AI Bot Project for Quake 3 Arena.☆19Updated 5 years ago
- It's source code Of brutal Half-Life(Modification on Half-Life 1).☆17Updated 8 years ago
- ☆11Updated 5 years ago
- Blender Quake and Hexen II MDL Import/Export☆43Updated last year
- All games from 2007 branch and 2013 branch ported to ASW (and my hl2 revamped)☆10Updated 7 years ago
- A model viewer for Quake 1 and Hexen 2☆52Updated 6 months ago
- ☆28Updated last year
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated 2 months ago
- Fork of fhDoom with x64 support and other improvements.☆13Updated 6 months ago
- ☆14Updated 2 years ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆19Updated 3 months ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆27Updated 5 months ago
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Updated 4 years ago
- Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR☆30Updated 9 months ago
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆23Updated 9 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆63Updated 2 months ago
- Fork of Mark V WinQuake☆29Updated last year
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆14Updated 2 years ago
- A side scroller/platformer game kit for GZDoom, fully written in ZScript☆14Updated last year