TTimo / bspc
Quake 3 BSP-to-AAS compiler
☆30Updated last year
Related projects ⓘ
Alternatives and complementary repositories for bspc
- Quake 3 BSP-to-AAS compiler☆28Updated 3 years ago
- Doom 3 for projects...☆15Updated 8 years ago
- ☆19Updated 4 years ago
- RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR☆20Updated 2 months ago
- idTech 3 MD3 model viewer, with enhancements by Raven Software☆8Updated 12 years ago
- Modernize Heavy Metal: F.A.K.K. 2☆13Updated 4 years ago
- A portable and advanced Quake 2 engine base for mods to build upon☆14Updated 6 years ago
- ☆11Updated 3 years ago
- Loads and renders Return To Castle Wolfenstein maps☆13Updated 4 months ago
- Incomplete (unusable for practical purposes) Heavy Metal F.A.K.K.² / American McGee's Alice game code for Spearmint.☆10Updated 9 months ago
- Original Xash3D engine.☆19Updated 5 years ago
- Spearmint Quake 3 and Team Arena game code.☆38Updated 2 months ago
- Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)☆22Updated 2 years ago
- Port of Quake on Quake III engine☆18Updated 2 years ago
- ☆13Updated 8 years ago
- Half-Life 1 engine based games (deprecated. See hlsdk-xash3d repo)☆33Updated 7 years ago
- ☆13Updated 5 years ago
- ☆11Updated 5 years ago
- A fork of Quake3e to primarily display triggers and invisible brushes.☆10Updated 3 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆16Updated 6 months ago
- ☆13Updated 3 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- A Quake 3 mod that reduces the effects of lag☆14Updated 2 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆28Updated 2 years ago
- Doom 3 BFG Edition with cleaned up source, Linux and 64 bit Support☆16Updated 10 years ago
- The Forgotten Ones Source Code☆11Updated last year
- Quake II Software renderer by "panzerschrek"☆14Updated 7 years ago
- ☆29Updated 4 years ago