The premier, unofficial sourceport for Wrath. A wrath-darkplaces fork for Wrath: Aeon of Ruin. This is a bugfix and developed fork of the Wrath Darkplaces repository aiming to clean up and fix issues with the older darkplaces codebase for all systems.
☆22Mar 19, 2024Updated 2 years ago
Alternatives and similar repositories for wrathplaces
Users that are interested in wrathplaces are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆33Mar 13, 2024Updated 2 years ago
- Command line tools for modding and creating HROT content.☆16Jun 18, 2020Updated 6 years ago
- My 'Experimental' fork of NVIDIA’s implementation of RTX ray-tracing in Quake II☆16Updated this week
- Painkiller multiplayer powered by Unreal Engine 4☆14Feb 7, 2026Updated 4 months ago
- Blender 2.93 addon for loading Quake II MD2 files☆16Jul 21, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆25Mar 13, 2024Updated 2 years ago
- Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)☆20Jun 13, 2021Updated 5 years ago
- A portable and advanced Quake 2 engine base for mods to build upon☆15May 1, 2018Updated 8 years ago
- Allows removing areas in a navmesh via scene-placed bounds. Useful to remove unused islands☆10Jun 27, 2022Updated 3 years ago
- Speed Mapping progs☆13Jun 21, 2024Updated last year
- A command-line tool for managing PAK and WAD files from QuakeI/II & Hexen II☆10Aug 27, 2024Updated last year
- quake world renderer☆13Mar 13, 2017Updated 9 years ago
- Enhanced Quake 2 client and server focused on multiplayer☆55Apr 23, 2026Updated last month
- ☆39May 27, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)☆24Jan 24, 2026Updated 4 months ago
- A useful collection of tools for use in Godot 4.☆10Jun 5, 2024Updated 2 years ago
- SkiFree source port to SDL☆22Nov 12, 2023Updated 2 years ago
- Java remake of Tyrian game☆14Dec 19, 2025Updated 5 months ago
- Blender Quake and Hexen II MDL Import/Export☆48Jan 7, 2024Updated 2 years ago
- Authentic Model Improvements for Quake☆67Jul 17, 2025Updated 11 months ago
- Xash3D FWGS engine. Rebooted fork since big Xash3D 0.99(1.0 is not yet) update.☆23Jul 13, 2025Updated 11 months ago
- Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..☆97Aug 30, 2018Updated 7 years ago
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆409Jun 1, 2026Updated 2 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [Abandoned] Native editor for Urho3D☆13Nov 8, 2017Updated 8 years ago
- Introduction to Demoscene☆10Mar 7, 2023Updated 3 years ago
- Example of "collision"-enabled particle effects for Godot 3 using viewport depth buffers and shader logic☆25Aug 9, 2025Updated 10 months ago
- Tools to work with the original Xbox MCPX ROM.☆14Jan 7, 2020Updated 6 years ago
- SharpQuake is a GLQuake reimplementation in C# using the OpenTK library☆56Apr 19, 2023Updated 3 years ago
- An attempt to understand how Quake engine works☆24May 6, 2026Updated last month
- This is the official GitHub mirror for the FTEQW project.☆307Jun 4, 2026Updated 2 weeks ago
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 9 years ago
- My KinematicBody solution to smooth stairstepping in Godot 3.x.☆22Nov 12, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- DromEd Level Editor Developer Textures Kit: Modular developer textures kit for building fast, clean, and easy brushes in DromEd/ShockEd l…☆14Oct 17, 2018Updated 7 years ago
- Public domain single-file libraries - stb style☆21Jan 13, 2025Updated last year
- Simple radiosity engine written in C++ using Qt☆12Jun 4, 2013Updated 13 years ago
- ☆10Apr 5, 2022Updated 4 years ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- A package with tools for setting up a playable Quake installation and downloading/playing/managing many highly-regarded addons.☆22Apr 15, 2024Updated 2 years ago
- Quake modification, that adds Portal Gun. Official site: http://www.moddb.com/mods/quake-portal-gun☆14Sep 10, 2021Updated 4 years ago