Farfi55 / CookedUpLinks
Unity Game inspired by Overcooked and PlateUp! with Bots AI using ASP
☆22Updated last year
Alternatives and similar repositories for CookedUp
Users that are interested in CookedUp are comparing it to the libraries listed below
Sorting:
- Design and monitor goal orientated action planning (GOAP) in Unity.☆30Updated 2 years ago
- Utility AI for Unity is a good solution for choosing an action based on different utility considerations. Usually, it's used for AI.☆12Updated last year
- A Steering System consisting of common single and group steering behaviors☆8Updated 3 years ago
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- Prototype solution for level design visual scripting using Unity Engine☆15Updated last year
- Simple scripts that help you to build AI systems based on HTN planning.☆18Updated 4 years ago
- ☆22Updated 9 months ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆36Updated 2 years ago
- ☆16Updated 5 years ago
- Fast implementaion of Utility AI in Unity☆34Updated 2 years ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Work…☆28Updated 2 years ago
- Procedural generation of 3D maps with snappable meshes☆30Updated 4 months ago
- collection of textures that you always need at some point when working with Unity projects☆17Updated 3 weeks ago
- Enable bit field masking from the Unity Editor.☆11Updated 5 years ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated 11 months ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Trajectory calculation and visualizaiton utilities for Unity.☆11Updated 5 years ago
- Unity package to add context steering behaviours to your GameObjects☆39Updated 3 years ago
- Helper Script to mark bones as spring bones for hair and clothes physics, using spring bones script from the Unity-chan Toon Shader repo☆25Updated 4 years ago
- Work with curves and paths. Use the Splines package to generate objects and behaviors along paths, create trajectories, and draw shapes. …☆19Updated last month
- Attributes and Property Drawers/Decorators for Unity☆23Updated last year
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆41Updated 2 years ago
- Open-source tweening library that's part of the Juce Unity tools framework.☆27Updated last year
- Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environm…☆25Updated last year
- A simple tool to make your frequently used prefabs easier to reach.☆24Updated 3 years ago
- An unfinished and very poorly-designed RTS game in Unity☆32Updated 3 years ago
- Coroutine-based utility AI for Unity3d☆35Updated 2 years ago
- A plugin that helps with placement of 3D tiles/modular prefabs in Unity.☆12Updated 3 years ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆47Updated 9 months ago