GameDevEducation / Unity_AIBehavioursPackageLinks
β22Updated last year
Alternatives and similar repositories for Unity_AIBehavioursPackage
Users that are interested in Unity_AIBehavioursPackage are comparing it to the libraries listed below
Sorting:
- A collection of feature rich gameplay systems for Unity.β35Updated 2 years ago
- π§± Minecraft-like voxel world made with Unity.β29Updated 2 years ago
- A bunch of useful Unity tools assisting with pooling and tweening and a lot more.β30Updated 4 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.β37Updated 7 years ago
- An example Unity asset processor that automatically imports colliders.β19Updated 4 years ago
- Simple to use procedural system to place objects based on their colliders for Unity engine.β25Updated 3 years ago
- A graph based procedural dungeon generator for Unityβ52Updated 4 years ago
- β17Updated 5 years ago
- A step by step guide on how to do client side prediction with non physics based movementβ40Updated 2 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleepβ19Updated 4 years ago
- Simple scene for the Realistic Sniper Shooting tutorialβ16Updated 2 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mindβ71Updated 7 months ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.β43Updated 5 years ago
- Game Design Patterns for C++β55Updated this week
- Unity3D Advanced Character Controllerβ24Updated 4 years ago
- β15Updated 4 years ago
- A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management systeβ¦β80Updated last year
- Unity framework for creating customizable cutscenesβ28Updated 6 years ago
- Crafting System and Building placement for unity3Dβ58Updated 7 years ago
- New version of my old dungeon generatorβ61Updated 3 years ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Workβ¦β31Updated 3 years ago
- A custom physics engine for Unity3D with joints that actually work. Designed for a genetic algorithm so, for example, 10 seconds of simulβ¦β15Updated 8 years ago
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfindingβ55Updated 4 years ago
- Fast implementaion of Utility AI in Unityβ39Updated 2 years ago
- GOAP generation tool for Unityβ19Updated 6 years ago
- An more advanced approach for grid based movement in Unity3d games.β25Updated 4 months ago
- Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environmβ¦β27Updated 2 years ago
- Advanced 3D hack-n-slash template inspired by "Links Awakening" with an advanced maneuvering, weapons and effects systems.β21Updated 5 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.β31Updated 3 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.β46Updated 5 years ago