GameDevEducation / Unity_AIBehavioursPackageLinks
☆22Updated last year
Alternatives and similar repositories for Unity_AIBehavioursPackage
Users that are interested in Unity_AIBehavioursPackage are comparing it to the libraries listed below
Sorting:
- A bunch of useful Unity tools assisting with pooling and tweening and a lot more.☆31Updated 4 years ago
- A collection of feature rich gameplay systems for Unity.☆34Updated 2 years ago
- Simple to use procedural system to place objects based on their colliders for Unity engine.☆25Updated 3 years ago
- An more advanced approach for grid based movement in Unity3d games.☆25Updated 2 months ago
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated 2 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆36Updated 6 years ago
- Fast implementaion of Utility AI in Unity☆38Updated 2 years ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Work…☆28Updated 2 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆69Updated 5 months ago
- A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management syste…☆79Updated last year
- Game Design Patterns for C++☆56Updated 3 months ago
- Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environm…☆27Updated 2 years ago
- A micro-framework to manage unique IDs in scenes with Unity☆39Updated 2 months ago
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding☆54Updated 4 years ago
- A step by step guide on how to do client side prediction with non physics based movement☆40Updated 2 years ago
- A graph based procedural dungeon generator for Unity☆52Updated 4 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- Bare-bones utility AI implementation for Unity3d.☆63Updated 5 years ago
- Modular vehicles effected by realistic physics☆39Updated 4 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆42Updated 5 years ago
- Scenes Navigator Tool for Unity Editor☆26Updated 2 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆31Updated 3 years ago
- A shader effect which cuts a hole in the wall to prevent an object being obstructed.☆37Updated 4 years ago
- Simple scene for the Realistic Sniper Shooting tutorial☆16Updated 2 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆44Updated 2 years ago
- Tool & Library designed to simplify the construction of 3D environments.☆57Updated 2 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 4 years ago
- Crafting System and Building placement for unity3D☆58Updated 7 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- Lightweight package with optimized advanced version of PlayerPrefs. Under the hood it uses the same PlayerPrefs system, but creates flexi…☆39Updated 6 months ago