ETdoFresh / FishyEOSLinks
A FishNet Transport Library for Unity FishNet.
☆45Updated last month
Alternatives and similar repositories for FishyEOS
Users that are interested in FishyEOS are comparing it to the libraries listed below
Sorting:
- A test of using FishNet with Epic Online Services Relay/Lobby and Vivox voice.☆19Updated 2 years ago
- ☆41Updated 3 years ago
- ☆18Updated last year
- Pre-built commonly needed gameplay elements, with examples. Developed for Fish-Networking. https://github.com/FirstGearGames/FishNet☆29Updated 8 months ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆39Updated 2 years ago
- Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.☆61Updated last year
- Editor extension for quick scene switching.☆68Updated last year
- Unity editor tool for quickly changing the game's color palette☆71Updated 2 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆66Updated 2 years ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆71Updated 2 weeks ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated 11 months ago
- Template repository for creating Unity game engine packages☆57Updated 2 years ago
- Set material properties right from component for Unity, great for faster prototyping.☆52Updated 2 years ago
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆70Updated 2 years ago
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆64Updated last year
- A simple way to create a multi-column table view for Unity Editor GUI☆33Updated last year
- A simple fluent extension for UIToolkit in Unity3D.☆32Updated 2 years ago
- Physics improvement suite for Unity☆64Updated 7 months ago
- Asynchronous screen transition/navigation for Unity.☆59Updated 11 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameOb…☆84Updated last year
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆90Updated 2 years ago
- Architecture-agnostic code and tools to make Unity based games.☆108Updated last year
- Basic Unity editor window that allows you to find materials by shader.☆38Updated 2 years ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆48Updated last year
- TODO list inside Unity Editor!☆55Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆79Updated 7 months ago
- Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packa…☆79Updated last month
- Unity 3D Multi Platform Builder Configuration Project Tool☆48Updated this week
- Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable …☆66Updated last week