ETdoFresh / FishyEOSLinks
A FishNet Transport Library for Unity FishNet.
☆44Updated 3 weeks ago
Alternatives and similar repositories for FishyEOS
Users that are interested in FishyEOS are comparing it to the libraries listed below
Sorting:
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated 10 months ago
- Set material properties right from component for Unity, great for faster prototyping.☆52Updated 2 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆65Updated 2 years ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆68Updated this week
- A simple way to create a multi-column table view for Unity Editor GUI☆31Updated last year
- A test of using FishNet with Epic Online Services Relay/Lobby and Vivox voice.☆19Updated 2 years ago
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆39Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Pre-built commonly needed gameplay elements, with examples. Developed for Fish-Networking. https://github.com/FirstGearGames/FishNet☆29Updated 7 months ago
- Physics improvement suite for Unity☆64Updated 6 months ago
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆39Updated last year
- Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable …☆66Updated last month
- ☆100Updated 8 months ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆70Updated 6 months ago
- A simple fluent extension for UIToolkit in Unity3D.☆32Updated 2 years ago
- TODO list inside Unity Editor!☆55Updated last year
- ⬜ OldMovie Post Effect for Unity Urp☆44Updated 5 months ago
- Utility AI System for Unity☆71Updated last year
- A hexagonal grid layout group for Unity.☆70Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆77Updated 6 months ago
- Quality-of-life extensions to Unity Visual Scripting.☆52Updated last year
- ☆78Updated last year
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆48Updated last year
- Unity Best Practices for C#; Design principles, design patterns, coding challenges, and more!☆52Updated last year
- Architecture-agnostic code and tools to make Unity based games.☆108Updated last year
- A unified way to check permission status and request permissions for iOS and Android in Unity.☆48Updated 5 months ago
- Auto recompile the editor without the need to ALT+TAB back into the Unity.☆26Updated 2 years ago
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆65Updated last year
- Learn how a professional creates multiplayer games that scale with Unity Netcode for GameObjects.☆39Updated last year