sigtrapgames / SmartData
A designer-friendly, editor-driven Unity3D framework for connecting data and events.
☆271Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for SmartData
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆209Updated 3 years ago
- A graph editor for viewing all UnityEvents at a glance☆589Updated 3 years ago
- A typesafe, lightweight messaging lib for Unity.☆216Updated 3 years ago
- Game feel on demand for Unity☆299Updated 3 years ago
- An elegant object pool and manager implementation for Unity☆280Updated 3 years ago
- Unity editor extension which tracks compile time☆213Updated 5 years ago
- Project Auditor is an experimental static analysis tool for Unity Projects.☆232Updated last month
- procedural shapes for Unity UI☆357Updated 4 years ago
- An allocation-free, high performance coroutine framework for Unity built around the async API☆295Updated 4 years ago
- BitStrap is BitCake's collection of Unity tools that improve our workflow.☆207Updated last year
- A basic prefab painter for the Unity3D game engine.☆78Updated 4 years ago
- A simple lil demo showing a jobified physics system☆225Updated 4 years ago
- ☆152Updated 7 years ago
- An Asset Dependency Graph for Unity☆354Updated 3 years ago
- Fast, powerful, GC-friendly C# signals/events for Unity.☆258Updated 5 years ago
- A texture maker tool for Unity.☆416Updated 4 years ago
- Visualize how much space each asset in your Unity game takes and quickly optimize your game's file size☆377Updated 3 years ago
- Group variables in Unity 3d inspector with style!☆493Updated 2 years ago
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆341Updated 2 years ago
- UnityEvent and System.Func had a child☆364Updated 7 months ago
- Unity3D - Animate characters in text☆393Updated 2 years ago
- Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.☆162Updated 3 years ago
- A framework of various tools to facilitate making games in Unity2017☆338Updated 2 years ago
- Customizable Object Pooling for Unity.☆224Updated last year
- Unity library to dynamically keep multiple objects in camera view☆215Updated 4 years ago
- Object pool manager for Unity☆382Updated 3 years ago
- Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity☆149Updated 5 years ago