xsduan / unity-hierarchy-folders
Specialized folder objects for Unity Hierarchy.
☆106Updated 4 months ago
Related projects: ⓘ
- UnityEvents drawer with collapsing, reordering and compact UX☆80Updated 3 years ago
- An interactive runtime console for unity available as package☆73Updated 3 years ago
- A minimal spring physics library for Unity☆100Updated 2 years ago
- A replacement for UnityEvents that are: better☆135Updated 3 years ago
- ☆75Updated 3 years ago
- Unity asset to draw all built-in gizmos in the Unity Debug way☆139Updated 3 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆95Updated 3 years ago
- Serializes and renders ⚠ missing component info in Unity☆135Updated last year
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆52Updated 10 months ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆84Updated last year
- Auto attach components in inspector☆128Updated 2 years ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆119Updated 2 years ago
- GameObject Component System for Unity☆110Updated 3 years ago
- ☆117Updated 6 months ago
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆115Updated 3 years ago
- Customizable Object Pooling for Unity.☆225Updated last year
- A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make u…☆103Updated last year
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆82Updated 4 years ago
- Console for all your unity needs☆154Updated 5 years ago
- ECS approach to render a line.☆143Updated 3 years ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆207Updated 3 years ago
- In game console for Unity☆36Updated 2 years ago
- A better replacement for UnityEvents☆125Updated last year
- Generic UnityEngine.Objects☆165Updated 2 years ago
- A clutterless custom Transform editor for Unity☆136Updated last year
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆61Updated 5 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆161Updated 3 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆73Updated 9 months ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆78Updated 4 years ago
- A couple of attributes that help disabling Domain Reloading in Unity easier☆174Updated 2 months ago