FIGLAB / PoseOnTheGo
Code and data for Pose-on-the-Go: Approximating User Pose with SmartphoneSensor Fusion and Inverse Kinematics
☆17Updated 2 years ago
Alternatives and similar repositories for PoseOnTheGo:
Users that are interested in PoseOnTheGo are comparing it to the libraries listed below
- The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine☆44Updated 3 years ago
- Training data and trained model for "Online Optical Marker-based Hand Tracking With Deep Labels"☆35Updated 6 years ago
- Depth Stream Compression using RVL and Temporal RVL☆37Updated 4 years ago
- Inverse kinematics with 3D human model SMPL☆12Updated 2 years ago
- DeepMoCap Github page:☆29Updated 2 years ago
- EM-POSE 3D Human Pose Estimation from Sparse Electromagnetic Trackers. This repository contains the code to our paper published at ICCV 2…☆78Updated 3 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆66Updated 10 months ago
- Animation of an SMPLX character in an augmented reality application☆15Updated 8 months ago
- A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.☆13Updated 4 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆29Updated 4 years ago
- Headbox tool to do facial animation on the Microsoft Rocketbox☆47Updated 2 years ago
- ☆31Updated last year
- ☆76Updated 2 years ago
- A simple pose detector which runs with the realsense framework.☆18Updated 3 years ago
- Official implementation of "DeMoCap: Low-cost Marker-based Motion Capture" method.☆44Updated 2 years ago
- Kinect to Hololens in real-time☆38Updated 4 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆24Updated last year
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 4 years ago
- DeepFisheye: Near-Surface Multi-Finger Tracking Technology Using Fisheye Camera (UIST 2020)☆29Updated 4 years ago
- PlenOctrees: NeRF-SH Training & Conversion☆44Updated last year
- PLY Pointcloud to Apple SceneKit converter.☆11Updated 3 years ago
- This repository is for the newest Ego3DHand dataset.☆58Updated last year
- Augmented reality apps made hands-on interactive☆49Updated 2 years ago
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆97Updated 2 years ago
- AvatarGo: Plug and Play self-avatars for VR☆20Updated 2 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆24Updated 5 years ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆80Updated 3 years ago
- Markerless volumetric alignment for depth sensors. Contains the code of the work "Deep Soft Procrustes for Markerless Volumetric Sensor A…☆44Updated 11 months ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆39Updated 4 years ago
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 3 years ago