vinnik-dmitry07 / minimal-handLinks
A hand motion capture from a single color camera + Unity + a virtual webcam
☆111Updated 2 years ago
Alternatives and similar repositories for minimal-hand
Users that are interested in minimal-hand are comparing it to the libraries listed below
Sorting:
- Control the 3D model by capturing human joint points with a single camera☆136Updated 3 years ago
- tf-openpose and unity IK☆99Updated 4 years ago
- ☆88Updated 6 years ago
- The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine☆46Updated 3 years ago
- fork of hmmr, designed to transfer the results into unity☆45Updated 5 years ago
- ☆81Updated 5 years ago
- Official Code for ECCV 2022 paper "AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing"☆314Updated 6 months ago
- Demo for "Real-time RGBD-based Extended Body Pose Estimation" paper☆205Updated 4 years ago
- BlazePoseBarracuda is a human 2D/3D pose estimation neural network that runs the Mediapipe Pose (BlazePose) pipeline on the Unity Barracu…☆212Updated 2 years ago
- MediaPipe BlazePose pose estimation for Unity projects.☆42Updated 2 years ago
- ☆18Updated 4 years ago
- This repository is for the newest Ego3DHand dataset.☆59Updated 2 years ago
- Calculate the joint angles of a body pose☆106Updated 3 years ago
- ☆26Updated last year
- Real-Time 2D and 3D Hand Pose Estimation from RGB Image☆48Updated 5 years ago
- code for cvpr2020 "4D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Cameras"☆197Updated 4 years ago
- miu200521358/3d-pose-baseline-vmdから出力される3Dポーズトレース情報を使用して、Unityでキャラクターを動かすためのプログラムです。☆19Updated 5 years ago
- ☆119Updated 3 years ago
- capture human real time 3D pose ,and simulate in Unity3D☆43Updated 2 years ago
- Unity's privacy-preserving human-centric synthetic data generator☆314Updated last year
- Real-time 3D human pose estimation, implemented by tensorflow☆249Updated last year
- Headbox tool to do facial animation on the Microsoft Rocketbox☆49Updated 2 years ago
- (ICONIP 2020) MobileHand: Real-time 3D Hand Shape and Pose Estimation from Color Image☆131Updated 3 years ago
- A project where motion capture data is created based on the AI solution MediaPipe Holistic and applied to a 3D character in Blender☆72Updated 4 years ago
- Scripts for manipulating and converting BVH files.☆93Updated 2 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆203Updated 3 years ago
- Official Pytorch implementation for 2021 ICCV paper "Learning Motion Priors for 4D Human Body Capture in 3D Scenes" and trained models / …☆197Updated last year
- Single-view real-time motion capture built up upon Google Mediapipe.☆229Updated last year
- Fitting SMPL human body model to depth images in CPU real-time (combining SMPLify, original Kinect; new version of OpenARK avatar)☆105Updated 4 years ago
- Realtime hand tracking and finger tracking in Unity using Mediapipe☆306Updated 3 years ago