natsuneko-laboratory / animation-auto-assignmentLinks
Unity Editor Extension that tracks changes on hierarchy and automatically repairs animation property paths.
☆16Updated last month
Alternatives and similar repositories for animation-auto-assignment
Users that are interested in animation-auto-assignment are comparing it to the libraries listed below
Sorting:
- A fast unity GUID remapper that when pointed at two directorys will remap scripts, assets, and shaders. Replacing the bad referenced file…☆12Updated 11 months ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- Non-Photorealistic Render Pipeline in Unity Engine☆12Updated last year
- A plugin for smart management of packages in Git repositories in the Unity Editor. Gitリポジトリのパッケージを効率的に管理するためのプラグイン☆15Updated this week
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Updated 5 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Updated last year
- Unity Editor script to make changing materials on an object & its children much quicker.☆12Updated last year
- A Unity package for associating a value with each case of an enum. Allows setting values in the inspector and serialization.☆17Updated 2 years ago
- UIEEx(UIElement Extension) is an extension library of Unity UI Elements package. UIEEx improve the workflow of creating editor & runtime …☆16Updated last year
- Tween system for unity mostly for setup in inspector instead of code.☆14Updated last year
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 10 months ago
- 🥛 Async Managed Component-Oriented framework for Unity☆17Updated last week
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 11 months ago
- GodRays Post-Processing Shader for Unity URP 2D Scenes☆15Updated 4 months ago
- Unity editor plugin for a git integration with Unity projects☆26Updated 3 months ago
- Protocol UI is a small framework to work with multiple screens on a easy and organized way and archive layered panels on Unity.☆19Updated 2 years ago
- This package adds the feature of letting the user download arbitrary data as a file or load a local file of the user's choice in the Unit…☆17Updated last year
- Simple history navigation toolbar (ie. back/forward internet browser style)☆14Updated 3 years ago
- ☆18Updated 2 weeks ago
- Extended asset loader and the best singleton implementation for Unity.☆18Updated 11 months ago
- Custom pipeline plugin about how to make work together Adobe Photoshop's files with Unity Engine's sprites☆19Updated last week
- Visualize your character's bones.骨骼可视化√☆31Updated last year
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 10 months ago
- Unity Auto Animaker is Unity 2D tool for cutting sprites and easily creating animator override controllers.☆20Updated 11 months ago
- Some C# Extension functions for common Unity problems.☆29Updated 3 months ago
- Simple debug menu for Unity☆17Updated 2 years ago
- A GitHub Action to build, archive, and upload Unity exported Xcode projects.☆18Updated 2 months ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆21Updated 5 months ago
- Unity package library for serializing and deserializing TOML data☆15Updated 2 years ago
- Lightweight collection of easy to use Unity tools.☆20Updated last year