natsuneko-laboratory / animation-auto-assignment
Unity Editor Extension that tracks changes on hierarchy and automatically repairs animation property paths.
☆14Updated 5 months ago
Alternatives and similar repositories for animation-auto-assignment:
Users that are interested in animation-auto-assignment are comparing it to the libraries listed below
- Unity Editor script to make changing materials on an object & its children much quicker.☆12Updated last year
- Quick and non-destructive 3D Modeling in Unity Editor☆17Updated 6 months ago
- Tools and tweaks for working with global illumination in Unity☆19Updated 5 months ago
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆20Updated 2 years ago
- Unity library to make shader inspector creation easier☆18Updated 7 months ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆46Updated last week
- ☆23Updated 4 years ago
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆33Updated last year
- Tween system for unity mostly for setup in inspector instead of code.☆14Updated 9 months ago
- Skinned Mesh Combiner Tools☆39Updated 10 months ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Updated 4 years ago
- ☆21Updated 2 months ago
- Implementation of PointPillars paper in Unity for VRChat☆18Updated 2 years ago
- Packaged version of apkd's fix for Unity's abysmal static batching sorting☆19Updated 2 years ago
- A unity editor script for taking screenshots in the editor.☆34Updated last month
- Non-Photorealistic Render Pipeline in Unity Engine☆12Updated 9 months ago
- Keyframe Reducer in Unity☆29Updated 5 months ago
- Mip Map Bias Editor is an Unity Editor plugins that can perform Mip Map Bias quality selection and batching all textures in the selected …☆19Updated last year
- ☆17Updated 5 years ago
- Free version of Hekky's Shaders☆42Updated last year
- Implementation of simple liquid wobble using Shader Graph in Unity☆21Updated 8 months ago
- A fast unity GUID remapper that when pointed at two directorys will remap scripts, assets, and shaders. Replacing the bad referenced file…☆13Updated 3 months ago
- A simple plugin for unity,to paint vertex color☆22Updated 4 years ago
- ☆16Updated last year
- GPU Instancing in unity with culling and LOD☆14Updated last year
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆15Updated 2 months ago
- UIEEx(UIElement Extension) is an extension library of Unity UI Elements package. UIEEx improve the workflow of creating editor & runtime …☆16Updated last year
- UnityのLegasyパイプラインでVFXGraphのようなパーティクル表現をするためのアセットです。Asset for expressing particles like VFXGraph in the Legasy pipeline.☆14Updated 3 weeks ago
- ☆10Updated 11 months ago
- Shader for Unity particles that use noise textures as inputs to create different patterns☆18Updated 6 years ago