connect to a universe where cellular automata have run rampant
☆12Nov 5, 2017Updated 8 years ago
Alternatives and similar repositories for cell-rpg
Users that are interested in cell-rpg are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- genetic inheritance + Conway's Game of Life.☆12Dec 22, 2014Updated 11 years ago
- ingest, model, forecast, ! ...but also I'm just learning Luigi☆14Dec 8, 2022Updated 3 years ago
- Artemis-ODB + LibGDX game☆16Sep 24, 2014Updated 11 years ago
- Component Dependency Matrix for Artemis and Ashley ECS frameworks.☆11Apr 26, 2021Updated 4 years ago
- customizable js game tech tree library☆18Jul 9, 2015Updated 10 years ago
- custom interstellar pioneer/voyager-style pulsar mapping☆30Nov 12, 2022Updated 3 years ago
- Operations mini-DSL specialized to deal with artemis-odb entities☆20Jul 20, 2017Updated 8 years ago
- libGDX + artemis-odb game loop which seperates game logic and rendering☆22Sep 1, 2016Updated 9 years ago
- The Oregon Trail -- in SPAAACE!☆18Jul 30, 2020Updated 5 years ago
- The Browsable Atlas of Behavior-Anatomy Maps (BABAM) is a GUI for exploring hypotheses of correlations between neural activity in regions…☆13May 17, 2023Updated 2 years ago
- Behavior Tree editor for gdx-ai☆37Aug 29, 2021Updated 4 years ago
- Game of Life Level Up☆11Feb 20, 2018Updated 8 years ago
- useful assistant for using poe.trade☆11Dec 31, 2016Updated 9 years ago
- A Ruby wrapper around Procore's API☆13Dec 22, 2025Updated 3 months ago
- 2D Graphics Programming for Games - Code Samples☆18Oct 27, 2013Updated 12 years ago
- ☆22Dec 18, 2025Updated 3 months ago
- Music generation using Elementary Cellular Automata.☆13Nov 23, 2015Updated 10 years ago
- A build system for pico8 games, using gruntjs☆14Jan 15, 2018Updated 8 years ago
- Repo for "Evolution on rugged adaptive landscapes"☆12Oct 7, 2021Updated 4 years ago
- A procedurally generated roguelike incremental web based 4x coding game☆14Dec 26, 2016Updated 9 years ago
- (design phase) Open source black box re-implementation of the Jane's Fighters Anthology engine☆16Feb 3, 2024Updated 2 years ago
- Easy Entity Event Listening☆10Oct 20, 2020Updated 5 years ago
- A feature-based procedure for detecting technical outliers in water-quality data from in situ sensors 💦💦💦💦💦💦💦💦💦☔💦💦💦💦💦💦💦☆11Feb 22, 2023Updated 3 years ago
- Geospatial operations for NetCDF and numpy☆13Jan 22, 2026Updated 2 months ago
- Sources for Havlak Benchmark for several JVM Languages☆14Mar 23, 2014Updated 12 years ago
- Migration of Seam 2 to Java EE 6 and Seam 3☆10Aug 12, 2014Updated 11 years ago
- A slimmed-down, Totalistic-only version of my CA generator☆29Nov 25, 2014Updated 11 years ago
- Effort to convert the RPG Design Patterns into a nice ePUB format☆16Jul 5, 2016Updated 9 years ago
- Documentation site for fast-agent☆28Mar 16, 2026Updated last week
- A simple $25 Robot based on the ESP32 and assembled using cardboard and hot glue.☆37Oct 21, 2025Updated 5 months ago
- Little Fortune Planet LD38 Jam entry☆10May 20, 2017Updated 8 years ago
- Uncompressed, dynamically resizeable bitset for Kotlin (JS/JVM/Android)☆13Jul 12, 2017Updated 8 years ago
- Aspen is a light-weight, easy-to-use barebones mud engine written in c++, with Lua as it's scripting engine.☆13Sep 12, 2025Updated 6 months ago
- ☆10May 26, 2019Updated 6 years ago
- A (defunct) incentive to comment on games, initially made for LD36☆12Dec 5, 2017Updated 8 years ago
- Camera calibration via charuco board package☆14May 12, 2020Updated 5 years ago
- IDE for modeling and simulation of Cellular Automata (CA)☆18Feb 28, 2021Updated 5 years ago
- Seam 2: enterprise Java development framework☆11Mar 2, 2026Updated 3 weeks ago
- A port of Falling Turnip from Haskell to Futhark and Go☆23Nov 6, 2024Updated last year