Mindwerks / worldengine-gui
WorldEngine's PyQt based GUI
☆12Updated 9 years ago
Alternatives and similar repositories for worldengine-gui:
Users that are interested in worldengine-gui are comparing it to the libraries listed below
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- 3D procedural planet generator☆29Updated 10 years ago
- A world synthesizer.☆22Updated 10 years ago
- Marching cube implementation in Unity☆12Updated 5 years ago
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- map generator stuff☆29Updated 7 years ago
- Examples for my blog posts on procedural generation.☆34Updated 10 years ago
- Effort to convert the RPG Design Patterns into a nice ePUB format☆16Updated 8 years ago
- Open sourced version of University of Alberta's ScriptEase II: Platform Independent Story Creation Using High-Level Patterns☆18Updated 3 years ago
- Blender 3D clone and private branches☆16Updated 8 years ago
- Procedurally generated quests and stories for computer games.☆63Updated 7 years ago
- World Generator Tutorial Part 1 - Unity C#☆36Updated 5 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆46Updated 9 years ago
- Cross Platform Ogre Game Kit☆11Updated 10 years ago
- Plate simulation for python (wrapper of an existing C library)☆14Updated 9 years ago
- ☆11Updated 6 years ago
- Slideshow for a shader talk at Dev Workshop Conf 2014☆30Updated 9 years ago
- Hostile Worlds is a multiplayer real-time tactics game for the PC which puts the player in charge of a small squad of human soldiers faci…☆49Updated 4 years ago
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆70Updated 4 years ago
- Open source space 4x game foundation☆13Updated 6 years ago
- Experimental programming language☆11Updated 5 years ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆59Updated 8 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆61Updated 4 months ago
- Demonstration of how we can use tessellation shaders to make faster fragment shaders.☆16Updated 8 years ago
- Model anything starting from a single 1x1x1 block☆14Updated 7 years ago
- Procedural Colorful Galaxies☆28Updated 8 years ago
- [Deprecated] SpatialOS SDK for Unity Pirates Tutorial☆40Updated 6 years ago
- An open source terrain generation suite.☆41Updated 4 years ago
- PlanetGenerator is software which randomly generater 3d planets. The aim of this project is to have a starting point, to create 3D enviro…☆17Updated 8 years ago
- A simple game save system which has automated support for incremental auto-saves, "safe saving", and import/export.☆5Updated last month