Drew-Wagner / Voxel-Terrain-Game
My attempt to create a game using infinite terrain generated with the Marching Cubes algorithm.
☆20Updated 5 years ago
Alternatives and similar repositories for Voxel-Terrain-Game
Users that are interested in Voxel-Terrain-Game are comparing it to the libraries listed below
Sorting:
- sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/☆12Updated 5 years ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- An efficient and easy to use voxel framework for Unity.☆30Updated 4 years ago
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated last year
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- UI Gradient Slider Bar (without scripts)☆10Updated 4 years ago
- Make procedural voxel planets in unity☆18Updated 8 months ago
- Selectable Inversion Image Effect for Unity☆18Updated 5 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 7 years ago
- Procedural generation of 3D maps with snappable meshes☆29Updated 4 months ago
- Cascaded Voxel Cone Tracing, for semi-static scenes in Unity☆12Updated 4 years ago
- Try and compare movement types in Unity☆27Updated 5 years ago
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆27Updated 4 years ago
- Behave.☆21Updated 4 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- ☆16Updated 2 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 6 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 5 years ago
- An open source implementation of a vehicle controller using Unity's ECS.☆15Updated 6 years ago
- State Machine Utility Package for Unity Projects☆24Updated last year
- Unity indirect GPU instancing & painting with culling and LODs in URP☆14Updated 2 years ago
- A plugin that helps with placement of 3D tiles/modular prefabs in Unity.☆12Updated 3 years ago
- An Ivy Generator for Unity5.x☆17Updated 8 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- Unity Editor extension for drawing grids☆27Updated 7 years ago
- Custom Editor script for Unity 5 LineRenderer component☆18Updated 6 years ago
- The innovative easy-to-use high performance multiplayer solution☆16Updated last month