DaiMysha / LightSystem
LightSystem in C++ for SFML
☆10Updated 5 years ago
Alternatives and similar repositories for LightSystem:
Users that are interested in LightSystem are comparing it to the libraries listed below
- SFML Box2D Light☆13Updated 9 years ago
- Using Lua with C++ in Practice part 2 source code☆10Updated 9 years ago
- Space shooter game using C++ and SFML☆17Updated 4 years ago
- SDL2.0 cross platform Android/Desktop framework with OpenGL4/ES3☆41Updated 9 years ago
- Graphics system agnostic game engine core☆20Updated 5 years ago
- Let There Be Light - A 2D Dynamic soft shadows system written using SFML and OpenGL directly. Uses quad trees for accelerated region quer…☆31Updated 9 years ago
- A library for using JugiMap maps in game development engines.☆18Updated 3 years ago
- C++ Game Engine☆37Updated 10 years ago
- Foundation library of helpful classes/functions☆23Updated last month
- Physics sandbox combining SFML Box2D LTBL2 SFGUI and EntityX☆7Updated 4 years ago
- A 2D physics based entity component game engine☆44Updated 9 years ago
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 9 years ago
- Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/☆13Updated 9 years ago
- Bunch of tools for SFML application development☆16Updated 12 years ago
- A generic game loop implementation in C++☆12Updated last year
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- Core OpenGL samples and tests written in C++11.☆12Updated 8 years ago
- Cross-platform game engine for mobile platforms☆32Updated 6 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 9 years ago
- Simple and Fast Network Utility Library☆52Updated 6 years ago
- Smaller or bigger examples that I've written or will write in the future in C++.☆16Updated last year
- A turn-based artillery game with Tanks!☆33Updated 3 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 9 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated 2 years ago
- SFML Sprite Batch☆14Updated 10 months ago
- [HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. …☆32Updated 8 years ago
- Qt based Urho3D editor and general toolset☆29Updated 7 years ago
- Material Graph Editor for Urho3D engine☆26Updated 2 years ago
- 3D remake of BattleCity, implemented using Ogre and Entityx☆36Updated 10 years ago
- Header-only library with unconventional C++ features, like deep-copy smart pointers, dynamic dispatch, type-erased ranges☆43Updated 2 years ago