A Unity 3D Engine board game prototype utilizing personal assets created in the Blender modelling suite and programmed in a C# environment.
☆10Jan 19, 2021Updated 5 years ago
Alternatives and similar repositories for Unity-Board-Game
Users that are interested in Unity-Board-Game are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 250,000 Entities in a scene with using Unity Game Engine (used entities v0.1.1-preview) (project currently paused)☆10Dec 30, 2019Updated 6 years ago
- Source-like displacements for Unity☆14Apr 1, 2019Updated 7 years ago
- Generator for Voronoi-based board game maps. Using C# and Unity Engine.☆18Aug 5, 2021Updated 4 years ago
- Implementation of Circular Obstacle Pathfinding (also with A-Star). Integration of Optimal Reciprocal Collision Avoidance.☆21Dec 18, 2020Updated 5 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆24Mar 12, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Distributed multiplayer sandbox evolution simulation☆18Mar 7, 2023Updated 3 years ago
- Unity Pixelation Package - Converted to PostProcessing v2 effect 🥂👓☆14Jul 4, 2019Updated 6 years ago
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆23Jan 27, 2021Updated 5 years ago
- Small experimental Unity project: DXR + Spline☆14Sep 13, 2023Updated 2 years ago
- キャラクター用シェーディングテストリポジトリ(© UTJ/UCL)☆11Apr 23, 2018Updated 8 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Apr 23, 2019Updated 7 years ago
- ⚠⚠ Integrated to https://github.com/ukonpower/ore-gl ⚠⚠☆12Jun 29, 2023Updated 2 years ago
- Matomo Analytics for Unity☆17Jan 8, 2024Updated 2 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Native plugin for Unity3D (sample)☆13Sep 13, 2018Updated 7 years ago
- An event system for Unity's data oriented design framework.☆26Sep 5, 2020Updated 5 years ago
- ☆12Jul 23, 2023Updated 2 years ago
- Unity Physics extension for adding pseudo 2D physics functionality☆15Oct 22, 2023Updated 2 years ago
- Create and use a ScriptableObject-based Surface Management system for your game!☆37May 30, 2022Updated 3 years ago
- Generate polygonal line mesh in Unity3D play mode.☆15Nov 16, 2022Updated 3 years ago
- ☆14Sep 30, 2021Updated 4 years ago
- Develop " Position Based Dynamics " based projects from scratch, include rigid body, deformables(cloth & soft body) and fluid(PBF).☆15Nov 16, 2022Updated 3 years ago
- Ultra-Sparse Adaptation of 1-Bit LLMs via XOR Patches☆76Apr 10, 2026Updated last month
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆42Jul 9, 2018Updated 7 years ago
- ☆20Jul 29, 2018Updated 7 years ago
- This script will generate universal folder structure for your Unity3D project.☆28Jun 27, 2017Updated 8 years ago
- Create and mix Unity's BlendShape presets☆14Apr 21, 2025Updated last year
- My shitty shaders and scripts for Unity and VRChat.☆13Apr 13, 2025Updated last year
- Sample implementation of a QOI image loader plugin for Unity (written in Rust)☆16Jan 19, 2022Updated 4 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆15Jun 5, 2019Updated 6 years ago
- A Unity Package that provides additional GIzmo shapes and tools.☆46Feb 18, 2021Updated 5 years ago
- Godot 3.0 Simplex Shaders☆15Sep 15, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The code for a short tutorial on animation-based smooth scene transitions for both visuals and audio in Unity/C# (in text or video format…☆12Aug 9, 2021Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Jan 11, 2017Updated 9 years ago
- 我的光照探针技术的学习笔记,unity版本 2020.3.2f1c1☆16Apr 9, 2021Updated 5 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆29Feb 12, 2023Updated 3 years ago
- Unity project with an AI that creates procedural animations of combat defense☆23Jul 8, 2022Updated 3 years ago
- The code for a short tutorial on how to make a simple physics-based 3D cannon in Unity/C# (in text or video format)!☆14Nov 1, 2021Updated 4 years ago
- 🏎️💨 Scripts and utilities for working with physics in Unity projects.☆16Aug 13, 2024Updated last year