nomi27951 / Unity-Glitch-Shader-ExperimentLinks
Glitch shader experiment. 1. Cell division with per pixel world space position and cell shading with simplex noise. 2. Smoothstep merged with sin opacity mask. 3. Relative vertex offset.
☆10Updated 6 years ago
Alternatives and similar repositories for Unity-Glitch-Shader-Experiment
Users that are interested in Unity-Glitch-Shader-Experiment are comparing it to the libraries listed below
Sorting:
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- Set of gizmos utilities for Unity☆44Updated 6 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Unity URP FBM Clouds shaders.☆18Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 6 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆51Updated 5 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 8 years ago
- Components for make procedural cables and curved shapes☆72Updated 2 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- Procedural, Dynamic Grass Shader for Unity☆43Updated 7 years ago
- Playground project for character joint chains in Unity☆40Updated 7 years ago
- A Screen space distortion effect for Unity☆36Updated 8 years ago
- Physics simulation of a tornado in Unity engine☆20Updated 6 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆74Updated 5 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆35Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆68Updated 4 years ago
- 🧶 An example of knitwear shader in URP.☆36Updated 4 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆60Updated 2 months ago
- electric & gravitational field effect with unity particles☆37Updated 6 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆13Updated 2 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆26Updated 4 years ago
- Simple plugin that helps you bake several meshes to one in couple clicks.☆55Updated 3 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago