Atomistic Spin Simulation Framework
☆68Sep 27, 2020Updated 5 years ago
Alternatives and similar repositories for spirit
Users that are interested in spirit are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library☆1,747Apr 4, 2026Updated 2 months ago
- Vulkan compute shader experiment☆11Jan 13, 2021Updated 5 years ago
- Interactive Web Plotting for Python☆10Apr 1, 2019Updated 7 years ago
- Tecs (Transactional, Thread-safe, Templated ECS)☆15May 24, 2026Updated 2 weeks ago
- Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.☆18Jul 7, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆17May 5, 2026Updated last month
- A Symbolic Emulator for Shuffle Synthesis on the NVIDIA PTX Code☆16Mar 19, 2023Updated 3 years ago
- An argument parser, just like python's argparse, but for c++☆18Feb 25, 2025Updated last year
- A C++/Python API for volume rendering☆15Sep 16, 2017Updated 8 years ago
- Python interface to VkFFT☆65Jul 25, 2025Updated 10 months ago
- LBM fluid simulation based on wgpu-rs.☆30Dec 12, 2019Updated 6 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆36Feb 23, 2026Updated 3 months ago
- Concurrent hash map for Rust☆16Sep 18, 2016Updated 9 years ago
- ☆11Feb 13, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An example of KHR raytracing using ash and rust-gpu.☆12Feb 24, 2024Updated 2 years ago
- The tiniest standalone script to make a window on MacOS☆12Jan 21, 2023Updated 3 years ago
- A disassembler for 8080 byte code running as a static browser based application with no server components☆14Apr 23, 2024Updated 2 years ago
- FNV hash collision generator☆12Mar 2, 2017Updated 9 years ago
- Game Engine by an ADHDer that will never be finished. Hopes that my Autism can fix this bug.☆11Jun 1, 2026Updated last week
- ☆16Aug 20, 2020Updated 5 years ago
- Finite element .msh format parser, written in TypeScript☆18Sep 26, 2023Updated 2 years ago
- Vulkan real-time FFT upscaling☆48Jun 19, 2021Updated 4 years ago
- NetBSD cdb (constant database) library☆14May 24, 2019Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Testing framework for the quest to find a fast & strong mixer, e. g for hashtables.☆40Aug 13, 2020Updated 5 years ago
- Sources for the paper Real2Sim: Visco-elastic parameter estimation from dynamic motion (and partially also ADD: Analytically Differentiab…☆11Apr 20, 2023Updated 3 years ago
- Tutorials for the HTCondor Python Bindings☆17Apr 8, 2026Updated 2 months ago
- My dot files.☆14Updated this week
- My attempt at making GCC error logs more readable☆29Mar 4, 2024Updated 2 years ago
- Mirror of https://gist.github.com/vurtun/75ee8b43773152930d89b7d1fdbe6450☆17Nov 26, 2019Updated 6 years ago
- C++ Parsing/searching/validating expression grammar library (PEG) To write Regex-like expressions in the core☆14Dec 2, 2023Updated 2 years ago
- 個人で制作したUnityのシェーダーです。 Shaders for Unity I wrote.☆11Dec 17, 2021Updated 4 years ago
- MPM with FEniCS☆10Jun 18, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆23Feb 19, 2025Updated last year
- A simple sparse bitmap implementation in java☆22Jan 28, 2016Updated 10 years ago
- Contact model for 3D elastic rod simulations. Framework for flagella bundling.☆13Mar 29, 2024Updated 2 years ago
- ☆11Sep 10, 2024Updated last year
- [IROS 2025] Official repository of GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid …☆19Jul 10, 2025Updated 11 months ago
- General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). …☆2,517May 27, 2026Updated 2 weeks ago
- Bits of code related to VFX development.☆17Nov 3, 2013Updated 12 years ago