ricardomatias / esbuild-plugin-glsl-includeLinks
A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.
☆14Updated 4 years ago
Alternatives and similar repositories for esbuild-plugin-glsl-include
Users that are interested in esbuild-plugin-glsl-include are comparing it to the libraries listed below
Sorting:
- Schlick's fast Bias & Gain function for custom easing☆23Updated 5 years ago
- physically based rendering materials for nanogl☆33Updated 8 months ago
- An experiment in hot reloading 3d models from Blender into a WebGL scene☆25Updated 8 years ago
- Minimal WebGPU Library☆31Updated 3 years ago
- ☆16Updated last year
- 🚪 POC Detect WebGL rendering backend☆32Updated 4 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆61Updated 11 months ago
- glsl tool functions☆24Updated 5 years ago
- ☆26Updated 4 years ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Updated 8 years ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Updated 4 years ago
- Module for creating gradient palettes for usage in glsl.☆22Updated 9 years ago
- generative baubles☆24Updated 5 years ago
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 7 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- WebGL stats☆28Updated 3 years ago
- IBL map converter for PBR☆50Updated 3 years ago
- After Effects extension to export Compositions to JSON☆57Updated 2 years ago
- 📐GLSL Triplanar texture mapping. glslify format.☆30Updated 7 years ago
- Jump Flood Based Object Outlining for Three.JS☆19Updated 5 years ago
- Extrudes a shape along a path☆28Updated last year
- Glsl implementation of the PCG algorithm for the generation of random numbers.☆13Updated last year
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- evening jelly experiment in WebGL☆22Updated 5 years ago
- ☆18Updated 7 years ago
- A GLSL plugin for esbuild.☆42Updated 3 months ago
- main repository for vec4 - GLSL / WebGL / Creative Coding Facebook Group☆19Updated 6 years ago
- approximate face normal in the fragment shader☆29Updated 10 years ago
- ☆19Updated 10 years ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing…☆62Updated last year