BigRoy / acre
Lightweight configurable environment management in Python
☆23Updated last year
Related projects ⓘ
Alternatives and complementary repositories for acre
- An example and exploration of how and whether to use Rez for project configuration management☆46Updated 5 years ago
- Colorbleed Pipeline configuration for Avalon☆17Updated 2 years ago
- Manage file system structure using patterns. Parse, format and list your paths.☆48Updated 5 years ago
- Github Action to setup rez package system☆14Updated last year
- Quarantined Installer for Python☆13Updated 3 years ago
- Pip for Rez - Install any Python package from PyPI as a Rez package☆30Updated 4 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Updated last year
- ☆20Updated 2 years ago
- Python Qt widgets for CG-Wire☆31Updated 4 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 7 years ago
- My Rez packages☆24Updated 4 years ago
- Basic TDD for Maya and Nuke for pipeline TDs☆16Updated 4 years ago
- Maya playblast app for Shotgun Toolkit☆26Updated 8 years ago
- Cross-platform environment management☆25Updated this week
- VFX Pipeline toolset for Graduate project in 2017 : Visual effects, Digital art, Rangsit University☆19Updated 6 years ago
- ☆22Updated this week
- The Simple Pipeline Lib☆33Updated 2 weeks ago
- A simple solution for storing python objects as data on nodes in Maya.☆25Updated last month
- Ecosystem Environment☆11Updated 2 years ago
- Switch between open windows on Maya(like Alt+Tab in windows)☆29Updated 2 years ago
- PyPI/python package ingester/converter for the rez package manager☆24Updated last week
- Parse an ascii Nuke file to get information without needing a nuke license.☆27Updated 3 years ago
- Parsing back and forth between dict and node knobs in Nuke☆21Updated 4 years ago
- Studio environment and job control for VFX.☆40Updated 8 years ago
- An image viewer aimed towards the VFX industry.☆31Updated 10 years ago
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated 2 months ago
- Reusable UI components for viewing and authoring USD files☆12Updated 7 years ago