iOrange / hlmvqtLinks
Half-Life model viewer written from scratch using Qt 6
☆14Updated 2 years ago
Alternatives and similar repositories for hlmvqt
Users that are interested in hlmvqt are comparing it to the libraries listed below
Sorting:
- Public release of Pathos Engine☆51Updated 3 weeks ago
- Unfinished prototype Half-Life Map viewer that uses OpenGL shaders instead of immediate mode. To be replaced with Half-Life Asset Manager…☆38Updated 9 years ago
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 3 years ago
- Source SDK for Half-Life 1 (GoldSource)☆36Updated 5 months ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆12Updated last year
- Source Engine 2003 code leak☆33Updated 8 years ago
- .Net Library written in C#. Useful for generating or parsing in an existing VMF into a tree like structure. Tree can be written do a new …☆15Updated 3 years ago
- All games from 2007 branch and 2013 branch ported to ASW (and my hl2 revamped)☆11Updated 7 years ago
- Decompiler for many BSP formats☆54Updated 3 months ago
- Source SDK 2006 for HL2: Episode 1☆30Updated 4 years ago
- Alien Swarm SDK☆15Updated 3 years ago
- Source SDK, Orangebox edition☆21Updated 4 years ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆26Updated last year
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Updated 2 years ago
- Modified Version of Source 2007☆117Updated 4 years ago
- Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)☆19Updated 4 years ago
- Porting Half-Life 2 base to the Alien Swarm Engine☆26Updated 10 years ago
- Original HL2 Source SDK from 2004☆58Updated 4 years ago
- The 2013 edition of the Source SDK☆19Updated 5 years ago
- ☆11Updated 3 years ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆14Updated 7 years ago
- iw3xo-radiant // a radiant modification for Call of Duty 4☆113Updated 6 months ago
- Bullet Physics Injection for Source SDK 2013☆47Updated 4 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆29Updated 3 years ago
- Command-line tools for making/extracting Half-Life textures and sprites☆51Updated last month
- Source Code of Codename Borea mod for Half-Life☆15Updated 2 weeks ago
- OBSOLETE | Go to the link below for the current version!☆27Updated 5 years ago
- Fork of fhDoom with x64 support and other improvements.☆15Updated 4 months ago
- Shader Editor for the Source Engine☆58Updated 9 years ago
- Replacement MP3 playback module for the Source Engine☆50Updated last year