manubb / graph-draw
Fast and accurate tessellation of planar graphs with convex polygons
☆19Updated last year
Alternatives and similar repositories for graph-draw:
Users that are interested in graph-draw are comparing it to the libraries listed below
- WebGPU sample about quad tree evaluation with compute shader using indirect dispatch and indirect draw☆25Updated last month
- Read floating point values back from WebGL☆44Updated 10 years ago
- A small module using a sweepline algorithm to detect intersections (& self-intersections) in polygons or polylines.☆69Updated 4 months ago
- dcel.js is lightweight JavaScript implementation of Doubly connected edge list.☆11Updated last year
- Offset polygon☆17Updated last year
- Extrudes a shape along a path☆28Updated last year
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆100Updated last year
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- ☆24Updated 11 months ago
- RBush-3D — a high-performance JavaScript R-tree-based 3D spatial index for points and cuboids☆89Updated 7 months ago
- Youtube Tutorial Series teaching WebGPU using WebGL as an example☆27Updated 5 years ago
- Given a heightmap, generate a "contoured" terrain mesh☆26Updated 9 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 7 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- Fast JavaScript icosphere mesh generation library for WebGL visualizations☆57Updated 5 years ago
- ☆38Updated 3 years ago
- Bentley-Ottman sweepline algorithm implementation in js☆15Updated 2 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆52Updated 10 months ago
- Generate a series of 2D contour meshes over a heightmap☆24Updated 9 years ago
- Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now)☆68Updated 10 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 6 months ago
- ☆21Updated 6 years ago
- JS tool to break self-intersecting GeoJSON polygons down in their constituent non-self-intersecting parts☆89Updated 5 years ago
- Highly extendable instanced line rendering in a single draw call☆23Updated last year
- turn a 2d shape into 3d with extrusion☆30Updated 7 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆42Updated 3 years ago
- proj4 coordinate transforms in glsl☆38Updated 3 years ago
- A procedural geometry generator for rendering pipline.☆10Updated 6 years ago
- Quick webGL implementation of an algorithm to create variable width lines supporting miter and bevel join☆15Updated 8 years ago
- Set of gltf models to load in online demos and examples☆22Updated 8 months ago