Bdiebeak / Dissolve-With-Camera-Distance-ShaderLinks
Dissolve effect by camera distance in Unity. Works with URP.
☆17Updated 3 years ago
Alternatives and similar repositories for Dissolve-With-Camera-Distance-Shader
Users that are interested in Dissolve-With-Camera-Distance-Shader are comparing it to the libraries listed below
Sorting:
- ☆18Updated 3 years ago
- ☆33Updated 4 years ago
- Edge detection with Depth, Normal and MeshID.☆22Updated 8 months ago
- ☆29Updated 7 years ago
- A simple implement of SSR in Unity URP.☆13Updated last year
- Unity project to test shadergraph in URP dissolving a car's body.☆35Updated 4 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- ☆24Updated 6 years ago
- ☆13Updated 5 years ago
- ☆36Updated 4 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆39Updated 2 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- ground truth ambient occlusion in unity urp☆33Updated 2 years ago
- A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.☆43Updated 6 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆20Updated 6 years ago
- ☆28Updated 7 years ago
- 工作中积累,自己写的shader,不断更新中...☆10Updated 6 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆26Updated 4 years ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- A simple imposter implementation based on Unity☆16Updated 4 years ago
- ☆17Updated 7 years ago
- ☆25Updated 4 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- A simple and performant drawing system for UGUI-space that makes use of rendertextures and shaders.☆37Updated last year
- A toon shader with detail outline effect.☆19Updated 5 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- VFX using Outline And Geometry☆34Updated 6 years ago