Awesome3DGS / libgsLinks
A simple code base for Gaussian Splatting research
☆20Updated last year
Alternatives and similar repositories for libgs
Users that are interested in libgs are comparing it to the libraries listed below
Sorting:
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering☆12Updated last year
- [CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models☆59Updated 7 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆85Updated 5 months ago
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆89Updated 5 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆42Updated last year
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆21Updated 9 months ago
- VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction☆174Updated 3 weeks ago
- ☆117Updated last year
- GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors☆91Updated 2 months ago
- [ACM MM24 Best Paper Honorable mentioned] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time R…☆50Updated 8 months ago
- [CVPR25 Highlight] Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting☆93Updated 3 weeks ago
- The official implementation of InfiniteVGGT☆116Updated this week
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 6 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 10 months ago
- Official implementations of the NexusSplats paper.☆40Updated 7 months ago
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆103Updated last month
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Updated 5 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- ☆18Updated last year
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers☆43Updated last year
- RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians☆14Updated last year
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆39Updated 4 months ago
- Official implementation of "C3G: Learning Compact 3D Representations with 2K Gaussians"☆114Updated 3 weeks ago
- Novel View Extrapolation with Video Diffusion Priors☆124Updated 11 months ago
- [NeurIPS 2025] ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS☆159Updated this week
- One4D: Unified 4D Generation and Reconstruction☆58Updated last month
- Code for Faster VGGT with Block-Sparse Global Attention☆88Updated last month
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆124Updated 10 months ago
- [NeurIPS 2025 Spotlight] Official implementation of the SIU3R: Simultaneous Scene Understanding and 3D Reconstruction Beyond Feature Alig…☆154Updated 3 months ago
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆34Updated last year