moonsikpark / instant-ngp-renderer
Instant neural graphics primitives: lightning fast NeRF and more
☆12Updated 2 years ago
Alternatives and similar repositories for instant-ngp-renderer
Users that are interested in instant-ngp-renderer are comparing it to the libraries listed below
Sorting:
- Deep Neural Radiance Field-based 3D Volumetric Video Capture, Rendering, and Streaming☆19Updated 3 years ago
- Main repo for ECCV 2020 paper MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images. visual.cs.brown.edu/matryodshka☆91Updated 3 years ago
- Renderer of InstantXR: Instant XR Environment on the Web Using Hybrid Rendering of Cloud-based NeRF with 3D Assets☆33Updated 2 years ago
- The official repo for Xihe: A 3D Vision-based Lighting Estimation Framework for Mobile Augmented Reality (MobiSys'21)☆40Updated 3 years ago
- Code and models for "PanoDR: Spherical Panorama Diminished Reality for Indoor Scenes" presented at the OmniCV workshop of CVPR21.☆37Updated 3 years ago
- Python tool to convert a depth map into a triangle mesh☆38Updated 3 months ago
- PlenOctrees: NeRF-SH Training & Conversion☆44Updated last year
- Source code for eikonalfield (SIGGRAPH 2022)☆80Updated 2 years ago
- ☆59Updated 4 years ago
- Variant Launch WebAR SDK compatible NeRF viewer☆26Updated 2 years ago
- ☆57Updated 11 months ago
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated last year
- ☆26Updated 2 years ago
- Fast Neural Representations for Direct Volume Rendering☆27Updated 2 years ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆57Updated last year
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 4 years ago
- Deep Lighting Environment Map Estimation from Spherical Panoramas (CVPRW20)☆69Updated 2 years ago
- ☆58Updated 3 years ago
- Self practice library of pytorch-based 3D geometry processing☆32Updated 2 years ago
- ☆72Updated 10 months ago
- NDJIR: Neural Direct and Joint Inverse Rendering for Geometry, Lights, and Materials of Real Object☆47Updated 2 years ago
- Ray-traced, CUDA-accelerated Gaussian splat training utility for triangle meshes & self-contained models☆14Updated last year
- An implementation of the 2022 paper titled 'Mip-NeRF 360' from Google.☆40Updated 2 years ago
- Practice to write cpp/cuda extension for pytorch☆28Updated 2 years ago
- [CVPR2022] Official implementation of PhotoScene, a framework to transfer photorealistic material and lighting for indoor scene from phot…☆102Updated last year
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆23Updated 3 months ago
- ☆14Updated last year
- The official repo for PointAR: Efficient Lighting Estimation for Mobile Augmented Reality (ECCV'20)☆29Updated 3 years ago
- ☆28Updated last year
- ☆20Updated 10 months ago