Official implementation of "VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR"
☆60Apr 27, 2026Updated 6 months ago
Alternatives and similar repositories for VRGaussianAvatar
Users that are interested in VRGaussianAvatar are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2026] High-Fidelity Mobile Avatars with Pruned Local Blendshapes☆26May 11, 2026Updated 5 months ago
- Gaussian Splatting Avatar Creation☆13Jul 8, 2026Updated 3 months ago
- Gaussian Wardrobe code release☆33Oct 17, 2026Updated last week
- A curated list of Radiance Fields research and resources for XR.☆11Nov 18, 2025Updated 11 months ago
- ☆27Jul 3, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- [Siggraph 2025] The code for "StreamME: Simplify 3D Gaussian Avatar within Live Stream"☆24Jul 22, 2025Updated last year
- Official repo for "JOintGS: Joint Optimization of Cameras, Bodies and 3D Gaussians for In-the-Wild Monocular Reconstruction"☆18Feb 5, 2026Updated 8 months ago
- ☆35Feb 9, 2026Updated 8 months ago
- Official repository for "A Fast Volumetric Capture and Reconstruction Pipeline for Dynamic Point Clouds and Gaussian Splats" (CVMP 2025).☆17Sep 14, 2026Updated last month
- Official repository for code and information related to the HumanOLAT dataset (ICCV 2025).☆44Nov 17, 2025Updated 11 months ago
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussi…☆33Nov 27, 2024Updated last year
- The dataset of the paper "Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos".☆13Aug 19, 2026Updated 2 months ago
- ☆98Apr 21, 2026Updated 6 months ago
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆61Sep 20, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [T-PAMI 2025] The official repo for “GPS-Gaussian+: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering fr…☆76Jan 19, 2026Updated 9 months ago
- IROS(2025)☆11Apr 23, 2026Updated 6 months ago
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆70Jul 30, 2025Updated last year
- A Unity package for rendering and playing dynamic gaussian splatting sequences.☆109Dec 27, 2025Updated 10 months ago
- ☆23Jul 11, 2025Updated last year
- [SIGGRAPH Asia 2024] Streaming Volumetric Video IOS Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussia…☆23Nov 27, 2024Updated last year
- The official repo for "F3G-Avatar : Face Focused Full-body Gaussian Avatar"☆15May 28, 2026Updated 5 months ago
- SplatBus: A Gaussian Splatting viewer framework via GPU interprocess communication for real-time rendering in external applications (e.g.…☆36Jun 25, 2026Updated 4 months ago
- [3DV 2026] From Blurry to Believable: Enhancing Low-quality Talking Heads with 3D Generative Priors☆16Feb 9, 2026Updated 8 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆109Jun 3, 2025Updated last year
- Official Code of "VGGTFace: Topologically Consistent Facial Geometry Reconstruction in the Wild" (AAAI26)☆23Jul 21, 2026Updated 3 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆77Apr 7, 2026Updated 6 months ago
- [CVPR 2025 Highlight] Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs☆78Jun 18, 2025Updated last year
- IBGS: Image-Based Gaussian Splatting (NeurIPS2025)☆35Jul 2, 2026Updated 3 months ago
- Cross-platform Unity 6 package for importing, loading, and rendering 3D Gaussian Splats. Supports Built-in, URP, HDRP, PLY/SOG/SPZ/GLB fo…☆58Oct 21, 2026Updated last week
- Volinga model is a modification of Nerfacto that allows the conversion to NVOL file, that can be rendered in Unreal Engine.☆36Jan 23, 2024Updated 2 years ago
- Official PyTorch implementation of "PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Image", ICCV 2…☆131Oct 14, 2026Updated 2 weeks ago
- ☆51Aug 25, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- code for our Siggraph Asia Motion Reconstruction Paper☆13Mar 24, 2024Updated 2 years ago
- [CVPR 2026] A versatile toolbox for human mesh estimation☆29Dec 5, 2025Updated 10 months ago
- [CVPR 2025 Highlight] FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images☆41Jun 5, 2025Updated last year
- ☆16Jan 31, 2026Updated 8 months ago
- [ECCV 2026] SyncFix: Fixing 3D Reconstructions via Multi-View Synchronization☆20Sep 12, 2026Updated last month
- This is an cut down version of our Vulkan based viewer to allow wider support.☆27Jan 22, 2026Updated 9 months ago
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆26Feb 28, 2025Updated last year