Nagisaaaaaaaaa / CS100-2025-Spring-RecitationsLinks
☆18Updated last month
Alternatives and similar repositories for CS100-2025-Spring-Recitations
Users that are interested in CS100-2025-Spring-Recitations are comparing it to the libraries listed below
Sorting:
- ARIA is a collection of foundational computer graphics infrastructure for research.☆14Updated last month
- ☆24Updated last year
- Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"☆25Updated last year
- A Modern C++20 Library of Unified Incremental Potential Contact.☆144Updated this week
- Unified Incremental Potential Contact Framework Documentation☆13Updated last month
- ☆16Updated 6 months ago
- Multiresolution Sparse Block Grids (MSBG) library☆41Updated last month
- Grid-Free Monte Carlo Solvers for Partial Differential Equations☆236Updated 3 weeks ago
- SPH Realization of Fluid Simulation. Featuring Large Scale Simulation, Rigid-Fluid Coupling and High Viscosity Fluid.☆178Updated 7 months ago
- zenus parallel computing library for zenus physics-based simulations☆89Updated last week
- An AI-targeted physical simulation platform.☆265Updated last week
- Source Codes for Corotational Hinge-based Thin Plates/Shells☆11Updated 4 months ago
- ☆41Updated 8 months ago
- The source code of our paper PNCG.☆61Updated 3 months ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆14Updated 4 months ago
- Graphics papers annotated☆17Updated last year
- A set of reusable functions to integrate IPC into an existing simulation.☆251Updated this week
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated 3 months ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆30Updated this week
- Affine Particle-in-Cell Water Simulation in 2D☆119Updated last year
- ☆70Updated 7 months ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆55Updated last month
- A massively parallel high performance GPU Cosserat Rods Simulator☆36Updated last month
- A high-performance implementation of SPH in Taichi.☆276Updated 9 months ago
- A package for handling tangent-point energy and other nonlocal energies.☆18Updated last week
- A Library for Squashing Things☆196Updated 2 years ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆29Updated 2 months ago
- μ-Cuda, COVER THE LAST MILE OF CUDA. With features: intellisense-friendly, structured launch, automatic cuda graph generation and updatin…☆181Updated last week
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆23Updated 8 months ago
- ☆20Updated last month