HolisticCoders / master-of-puppetsView external linksLinks
Simple and fast modular autorig for maya.
☆17Aug 13, 2019Updated 6 years ago
Alternatives and similar repositories for master-of-puppets
Users that are interested in master-of-puppets are comparing it to the libraries listed below
Sorting:
- Maya raycast node☆13Aug 24, 2022Updated 3 years ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆17Oct 28, 2020Updated 5 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Jul 13, 2024Updated last year
- Maya Flag Formatter☆13Dec 2, 2023Updated 2 years ago
- Tentacle rig for Maya based on Rigpp☆13Dec 4, 2022Updated 3 years ago
- A modular rigging framework for Autodesk Maya☆37Sep 7, 2023Updated 2 years ago
- Stack Based Rigging Framework☆17Feb 3, 2026Updated 2 weeks ago
- Automated Topology Tools☆24Mar 1, 2022Updated 3 years ago
- Maya tool to copy/paste driven keys☆16Jun 2, 2021Updated 4 years ago
- ☆36Jun 23, 2024Updated last year
- Automatic package reloader for Maya.☆10Jul 20, 2021Updated 4 years ago
- Human IK 重定向工具☆13Mar 5, 2023Updated 2 years ago
- Pyside Ramp Widget that looks and functions just like Autodesk Maya's ramp widget☆17Nov 6, 2022Updated 3 years ago
- ☆15Feb 11, 2022Updated 4 years ago
- shared project for a maya curve deformer☆19Jan 16, 2018Updated 8 years ago
- usersetup.py for maya for Script Editor highlighting purpose☆12Jan 31, 2026Updated 2 weeks ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Oct 26, 2019Updated 6 years ago
- SymmetryTable for Maya☆10Nov 24, 2022Updated 3 years ago
- Playblast and encode with ffmpeg for Maya☆10Feb 4, 2025Updated last year
- Collection of tools I use for rigging☆12Nov 30, 2023Updated 2 years ago
- Maya component-based rigging☆45Updated this week
- Autodesk Maya cross-platform development environment with CMake☆34Dec 27, 2021Updated 4 years ago
- ☆22Apr 10, 2024Updated last year
- Simple collision detection node.☆21Feb 19, 2024Updated last year
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆54Jun 5, 2024Updated last year
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Oct 23, 2025Updated 3 months ago
- This is a Maya tool that can be used to mirror weights from one attribute to another one.☆13Apr 22, 2024Updated last year
- Anchor transforms to world or object space in Maya.☆26Sep 30, 2021Updated 4 years ago
- Repository for cgMonastery development☆98Dec 17, 2025Updated 2 months ago
- facial shape management for blender, for FACS based facial rigs☆14Nov 28, 2024Updated last year
- A python REPL and Editor and console based on Qt.☆14Jan 21, 2026Updated 3 weeks ago
- Open Source Sanity Checking framework☆16Oct 30, 2025Updated 3 months ago
- Maya collision setup☆74Jan 13, 2026Updated last month
- A Skin tool in Maya 2023☆16May 23, 2025Updated 8 months ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Aug 4, 2022Updated 3 years ago
- A cli application to check FBX files for various issues.☆19Oct 15, 2025Updated 4 months ago
- Utilize pytest with maya's inbuilt python interpreter to run tests☆13Sep 13, 2018Updated 7 years ago
- MX Toolpack: A toolkit for boosting efficiency in Maya☆14Aug 13, 2025Updated 6 months ago
- maya scripts☆17Sep 1, 2024Updated last year