Lua51-52 binding library
β76Jun 19, 2016Updated 9 years ago
Alternatives and similar repositories for LuaState
Users that are interested in LuaState are comparing it to the libraries listed below
Sorting:
- πΆchihuahua - tiny & fast rendering libraryβ13Aug 9, 2016Updated 9 years ago
- Coroutine library in C.β21Apr 13, 2021Updated 4 years ago
- collection of opengl effects (WIP)β12Sep 15, 2016Updated 9 years ago
- β29Apr 2, 2016Updated 9 years ago
- lightweight json parser in cβ16Nov 9, 2018Updated 7 years ago
- β10Oct 5, 2016Updated 9 years ago
- Minimal OpenGL extension loaderβ20Oct 18, 2016Updated 9 years ago
- OpenGL Model Viewerβ17Aug 20, 2025Updated 6 months ago
- Pack unit 3D vectors (such as normal vectors) into integer typeβ17May 21, 2016Updated 9 years ago
- β16Oct 3, 2017Updated 8 years ago
- Single header library for creating image atlases.β27Feb 5, 2022Updated 4 years ago
- An in-game map/animation editor for 2D C++ game development projects.β45May 26, 2025Updated 9 months ago
- sino - a Simplex Noise implementation in C.β30Nov 26, 2024Updated last year
- Fortune's Voronoi Generatorβ31Mar 27, 2018Updated 7 years ago
- Lightweight Msgpack Encoderβ15Feb 19, 2017Updated 9 years ago
- Practical Entity Component Systemβ18Jan 12, 2019Updated 7 years ago
- Math vector libraryβ39Dec 26, 2025Updated 2 months ago
- Repository for my Meeting C++ 2016 sessions.β20Jan 21, 2017Updated 9 years ago
- SFML Sprite Batchβ14May 8, 2024Updated last year
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.β31Apr 11, 2015Updated 10 years ago
- β22Nov 17, 2013Updated 12 years ago
- Serialize Lua tables to C structs and strings.β30Aug 14, 2015Updated 10 years ago
- a binary format for baked (bak3d) 3d filesβ19Dec 1, 2015Updated 10 years ago
- Simple OOP with classes for Luaβ21Jan 23, 2026Updated last month
- A Simple C++ Interface to Luaβ164May 17, 2021Updated 4 years ago
- Ork - An OpenGL rendering kernel from Inriaβ35May 17, 2018Updated 7 years ago
- Experimental Path Planning for Platformerβ33Apr 10, 2014Updated 11 years ago
- a one header library for creating Lua bindings to C++β80Jun 6, 2021Updated 4 years ago
- Static global objects with constructors and destructors made useful in C++β29Jul 29, 2016Updated 9 years ago
- Lightweight publisher/subscriber C++ library based on boost asioβ20Feb 10, 2021Updated 5 years ago
- Custom scripting language Compiler and VM written in C++11.β36Jan 29, 2017Updated 9 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.β35Dec 8, 2018Updated 7 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in Cβ55Feb 9, 2012Updated 14 years ago
- C utility modules for 3D graphics using OpenGLβ25Dec 29, 2014Updated 11 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the imaβ¦β20Nov 15, 2013Updated 12 years ago
- OO language targetting Luaβ50Mar 10, 2014Updated 11 years ago
- Simple landing page that just works.β10Mar 12, 2016Updated 9 years ago
- Simple lua binding with C++β47Nov 30, 2022Updated 3 years ago
- Public Domain random number generators for C++β16Apr 11, 2015Updated 10 years ago