Quake Engine Map Viewer
☆15Dec 21, 2021Updated 4 years ago
Alternatives and similar repositories for QuakeViewer
Users that are interested in QuakeViewer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)☆14Apr 20, 2023Updated 3 years ago
- Create, modify, and export Half-Life/GoldSrc WAD3 files in your browser.☆11Oct 23, 2025Updated 8 months ago
- Addon that allows you to change render distance of certain categories of entities on your server☆11Mar 25, 2024Updated 2 years ago
- IK Rigged player and view arms models for gmod and hl2☆14Jan 11, 2021Updated 5 years ago
- A library that aims to make scripting buttons easier.☆18Oct 2, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Tool for converting BSP files between engine versions without decompilation☆26Updated this week
- Super Mario 64 save editor in JS. Includes complete documentation of the EEPROM format.☆12Apr 17, 2026Updated 3 months ago
- Fork of community effort to maintain and improve Jedi Academy + Jedi Outcast released by Raven Software☆14Jul 1, 2026Updated 2 weeks ago
- Extending Hammer through DLL injection☆11Aug 13, 2018Updated 7 years ago
- WebAssembly port of PrBoom (Classic Doom)☆18Sep 28, 2021Updated 4 years ago
- A module for Garry's Mod that interfaces to interact with convars from VALVe's engine.☆12Feb 6, 2022Updated 4 years ago
- Contains all the JKA CTF Pug community maps.☆10Sep 8, 2024Updated last year
- Testing repository for Half-Life Resurgence☆12Jun 12, 2026Updated last month
- PBR textures for Source Engine games☆11Dec 9, 2025Updated 7 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆37Mar 29, 2024Updated 2 years ago
- Map instances for p2ce☆15Apr 21, 2026Updated 2 months ago
- Updated version of xash3d-switch. Runs on latest firmware and AMS.☆12Jan 26, 2022Updated 4 years ago
- A module for Garry's Mod that interfaces to interact with concommands from VALVe's engine.☆13Feb 6, 2022Updated 4 years ago
- JKClient is an assetsless client for Jedi Knight: Jedi Academy and Jedi Knight II: Jedi Outcast games☆13Feb 10, 2026Updated 5 months ago
- Developer tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads o…☆17Jul 19, 2017Updated 9 years ago
- TF2's engine ported to SDK2013MP☆13Sep 28, 2021Updated 4 years ago
- The FGD + Hammer resource files for games built on Strata Source.☆23Updated this week
- My mod that adds some new features☆12Apr 26, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Convert Super Mario 64 GameShark codes to SM64 PC port patches☆18Feb 4, 2023Updated 3 years ago
- Expression, but it's Typescript (with extras). Replacement for Expression2, ExpAdv, Starfall☆13Feb 24, 2025Updated last year
- Procedural Rock Sprite, Model & Voxel Generator for Doom games☆12Jan 1, 2022Updated 4 years ago
- Extended Movement Mod Garry's Mod gamemode☆19Aug 1, 2021Updated 4 years ago
- JK2MV - SDK☆17Jun 13, 2025Updated last year
- An online editor for Half-life/GoldSrc WAD texture files☆17Sep 6, 2021Updated 4 years ago
- Source port of Doom☆12Apr 24, 2022Updated 4 years ago
- FiveM Loading Screen, Loadscreen, Loadingscreen☆10Dec 24, 2023Updated 2 years ago
- A Rust library for converting Source Engine VMF maps into a generic 3D format.☆21Jun 13, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Spearmint Quake 3 and Team Arena game code.☆41Apr 7, 2026Updated 3 months ago
- ☆54Jun 1, 2018Updated 8 years ago
- ☆54May 12, 2013Updated 13 years ago
- C# port of Hovertank3D (https://github.com/FlatRockSoft/Hovertank3D).☆11Oct 25, 2014Updated 11 years ago
- Source port of the game Quake developed in Delphi☆16Dec 21, 2021Updated 4 years ago
- A theme for Discord that makes everything square.☆17Sep 22, 2025Updated 9 months ago
- Allows console commands to be sent to source-engine games (hl2.exe). Works with text-mode clients.☆17Sep 14, 2012Updated 13 years ago