HectorPulido / Evolutionary-Neural-Networks-on-unity-for-botsLinks
Neural networks + Genetic algorithm on unity
☆88Updated last year
Alternatives and similar repositories for Evolutionary-Neural-Networks-on-unity-for-bots
Users that are interested in Evolutionary-Neural-Networks-on-unity-for-bots are comparing it to the libraries listed below
Sorting:
- A framework to train agents in a Unity environment using a genetic algorithm☆35Updated 5 years ago
- Addon for the InVector 3rd person melee/shooter Unity 3D Controller☆41Updated 6 years ago
- This is a Marching cubes smooth voxel engine in Unity☆35Updated 3 years ago
- Procedural map generator that builds medevial towns☆29Updated 7 years ago
- Unity plugin for autonomous movement☆37Updated 6 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆41Updated 5 years ago
- This is a simple tool for laying out and using waypoints in Unity☆34Updated 4 years ago
- Unity Lightweight Render Pipeline with a variety of shader examples built in Shader Graph☆42Updated 6 years ago
- A custom Unity Editor tool. A node-based graph editor for creating visual novel scenes.☆45Updated 4 years ago
- Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)☆90Updated 6 years ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆41Updated 3 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- Crafting System and Building placement for unity3D☆59Updated 7 years ago
- Voxel engine made in C# for Unity☆47Updated 5 years ago
- Bare-bones utility AI implementation for Unity3d.☆64Updated 5 years ago
- Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)☆34Updated 7 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 7 years ago
- A simple visual programming language using drag and drop blocks for games in unity☆32Updated 4 years ago
- A Complete Open Source Agent AI Framework For Unity☆60Updated 4 years ago
- An easy way to lay out Unity mobile game UI to accomodate all device aspect ratios☆39Updated 8 years ago
- Open source release of the retired Unity asset PicaVoxel.☆90Updated 6 months ago
- Minimal HTN AI implementation for Unity3d.☆30Updated 6 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- RESTful-Unity aims to provides a simple RESTful HTTP server for Unity3d.☆65Updated last year
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated 2 years ago
- Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed.☆54Updated 5 years ago
- CPU and GPU implementations of Craig Reynold's boids in Unity.☆38Updated 6 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76Updated 6 years ago