Varneon / VUdon-ArrayExtensionsLinks
Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>
☆36Updated last year
Alternatives and similar repositories for VUdon-ArrayExtensions
Users that are interested in VUdon-ArrayExtensions are comparing it to the libraries listed below
Sorting:
- ☆31Updated 2 years ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆62Updated last week
- Dynamicly fit colliders to avatars humanoid armature.☆36Updated 7 months ago
- A VRChat system that will assign a unique object to every player in the world.☆85Updated last year
- Open World Movement Logic extension for Sacchan's Flight and Vehicles☆21Updated last year
- WIP Runtime Unity Editor made with Udon for editing VRChat worlds in game☆94Updated last month
- An alternate approach to saving and loading data in a VRChat world.☆57Updated 6 months ago
- An integrated editor toolset that adds a number of quality of life features to assist VRChat world creators in managing their projects.☆44Updated 4 months ago
- ☆69Updated 3 years ago
- Interactive Water Rig for VRChat and Unity☆67Updated last year
- Udon script for VRChat to link players to moving platforms.☆33Updated 4 months ago
- Unity shader for post-processing without scripts☆77Updated 2 years ago
- Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an ad…☆37Updated 2 years ago
- Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene☆72Updated last year
- A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process☆97Updated 5 years ago
- UdonXML is an XML parser written in Udon for VRChat!☆30Updated 4 years ago
- CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more …☆59Updated last week
- Prefab to make players follow moving colliders correctly. Effectively parents players to objects.☆94Updated last year
- ☆22Updated 2 years ago
- This package enables the execution of Udon from a separate thread.☆42Updated last year
- Clustered lighting for the Unity Built-In Pipeline in VRChat.☆48Updated last week
- All of the VRChat Prefabs that Vowgan has created for Booth and Patreon since 2020☆31Updated last year
- Just a simple driver of WheelCollider(s) for VRChat Udon worlds. But synced and configurable without codes.☆21Updated 3 months ago
- UdonSharp prefab ecosystem for VRChat worlds☆57Updated last month
- Harmony-based Unity Editor QOL☆88Updated 2 weeks ago
- A small Unity tool to setup World Locked objects on avatars (SDK 3.0 at the moment)☆19Updated last week
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆52Updated 2 years ago
- A Unity tool to make VRC Blendtree creation easier and faster☆26Updated 9 months ago
- ⛔️[STABLE, BUT DEPRECATED] A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat☆104Updated 2 months ago
- UdonSunController provides the ability to freely control the Directional Light at runtime for your VRChat Udon world.☆17Updated 11 months ago