PiMaker / ltcgiLinks
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
☆470Updated last week
Alternatives and similar repositories for ltcgi
Users that are interested in ltcgi are comparing it to the libraries listed below
Sorting:
- ☆425Updated 2 weeks ago
- Collection of shaders for Unity3D and VRChat☆353Updated 2 years ago
- A collection of practical Unity shaders for your next project☆208Updated last week
- Nextgen voxel based light probes replacement for VRChat☆323Updated this week
- Shader Graph target for the Unity built-in pipeline☆114Updated 4 months ago
- Unity Editor extension for making VRChat worlds☆436Updated 2 months ago
- A set of purpose-built Udon Behaviours and tools to make your own☆187Updated last year
- Shader project for unity/vrchat☆279Updated last week
- A compiler for compiling C# to Udon assembly☆497Updated 7 months ago
- Client Simulator for World Building☆251Updated 2 months ago
- A basic video player made for VRChat using Udon and UdonSharp☆362Updated 10 months ago
- Audio reactive prefabs for VRChat☆397Updated last week
- EasyQuestSwitch is a Unity editor tool developed for VRChat world creators, it can automate changes to components within a scene as soon …☆139Updated last year
- CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.☆357Updated 3 years ago
- Attach face expressions to hand gestures, and make it react to Avatars 3.0's features, including Contacts, PhysBones and OSC.☆307Updated 6 months ago
- Generate animator layers and animations from a fluent builder syntax. Initially designed for use in VRChat, this is now a generic package…☆205Updated 6 months ago
- A re-write and restructure of XSToon.☆298Updated last year
- d4rkpl4y3r's VRChat Avatar 3.0 optimizer☆460Updated 2 weeks ago
- Unity shader for post-processing without scripts☆77Updated 2 years ago
- Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.☆169Updated this week
- A tool for managing playable layers and parameters for Avatars 3.0.☆261Updated 3 weeks ago
- ☆350Updated 9 months ago
- VRCBilliards: Community Edition 1.x☆334Updated last month
- A Unity Editor utility that can transfer skinned mesh renderers from one armature to another.☆143Updated 2 years ago
- A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.☆764Updated 3 weeks ago
- assets distribution☆164Updated last week
- ⛔️[STABLE, BUT DEPRECATED] A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat☆104Updated 2 months ago
- Feature rich Unity Editor tool to help streamline the process of changing the paths of animations☆152Updated 5 months ago
- Documenting obscure technical shader knowledge (mostly VRChat specific)☆209Updated last week
- A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and comple…☆382Updated last week