younghochai / BodyGestureGenerator
☆12Updated this week
Alternatives and similar repositories for BodyGestureGenerator
Users that are interested in BodyGestureGenerator are comparing it to the libraries listed below
Sorting:
- Data preparation and loader for AMASS☆772Updated 9 months ago
- TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos☆379Updated last month
- Official Pytorch implementation of the paper "MotionCLIP: Exposing Human Motion Generation to CLIP Space"☆458Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆216Updated last year
- Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"☆543Updated 2 years ago
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆683Updated 2 months ago
- Character Controllers using Motion VAEs☆281Updated 4 years ago
- HumanML3D: A large and diverse 3d human motion-language dataset.☆1,021Updated 9 months ago
- This repository contains an example script to convert from a SMPL model to a bvh file.☆175Updated last year
- ☆51Updated last year
- ☆919Updated last week
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆261Updated 9 months ago
- Character Animation Tools for Python.☆225Updated last year
- ☆850Updated last year
- VPoser: Variational Human Pose Prior☆875Updated 2 years ago
- ☆177Updated 4 months ago
- My code of SuperTrack: Motion Tracking for Physically Simulated Characters using Supervised Learning☆17Updated 2 years ago
- Official Pytorch implementation of "Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video", CVPR 2021☆300Updated 2 years ago
- Official implementation for "Generating Diverse and Natural 3D Human Motions from Texts (CVPR2022)."☆571Updated 9 months ago
- collect papers about human motion capture☆470Updated 2 months ago
- Release for the Siggraph Asia 2023 SKEL paper "From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans".☆244Updated 3 months ago
- An aggregation of human motion understanding research.☆130Updated last week
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"☆474Updated 3 months ago
- The text for those who want to study reinforcement learning in Korean☆334Updated 2 years ago
- Official PyTorch implementation of "Accurate 3D Hand Pose Estimation for Whole-Body 3D Human Mesh Estimation", CVPRW 2022 (Oral.)☆330Updated last week
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆147Updated 2 months ago
- Official Pytorch implementation of the paper "Action-Conditioned 3D Human Motion Synthesis with Transformer VAE", ICCV 2021☆404Updated 3 years ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆293Updated 2 weeks ago
- Motion and Shape Capture from Sparse Markers☆224Updated 3 years ago
- ☆14Updated 6 months ago