yig / graphics101Links
Links to all assignments for a graphics 101 course.
☆14Updated 10 months ago
Alternatives and similar repositories for graphics101
Users that are interested in graphics101 are comparing it to the libraries listed below
Sorting:
- ☆20Updated 4 years ago
- ☆39Updated 3 years ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 4 years ago
- Shape Matching Virtual Element Method for direct simulation on CAD models!☆13Updated 3 years ago
- A projection-based bijective map definition and a robust algorithm to construct the prismatic shell domain. https://cs.nyu.edu/~zhongshi/…☆27Updated 4 years ago
- ☆51Updated last year
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆34Updated 2 years ago
- Code examples for automatic differentiation with TinyAD☆28Updated last month
- ☆26Updated 2 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 3 years ago
- A graduate/seminar course on physics-based animation☆38Updated 3 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆27Updated last week
- ☆31Updated last year
- ☆33Updated 2 years ago
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆36Updated 3 years ago
- Public code release for the SIGGRAPH Asia 2020 paper "Opening and Closing Surfaces", authored by Silvia Sellán, Ang Yan Sheng, Jacob Kest…☆24Updated 3 years ago
- ☆23Updated 2 years ago
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- The code of paper "Robust Computation of Implicit Surface Networks for Piecewise Linear Functions" (SIGGRAPH 2022)☆14Updated 7 months ago
- Gradients/Hessians for optimizing with rotation variables.☆26Updated 2 years ago
- ☆11Updated 4 years ago
- Compute one-side Hausdorff distance between triangle meshes with error bound.☆28Updated 2 years ago
- ☆30Updated 2 years ago
- Code for the Siggraph Asia 2020 submission☆45Updated 4 years ago
- 3D Deformable Solid Simulator using the Finite Element Method☆12Updated 7 years ago
- A high performance and friendly GPU LBVH implementation.☆25Updated 3 weeks ago
- 3D Geometry Renderer for Python☆54Updated 5 years ago
- A symbolic asymptotic numerical solver☆34Updated 3 years ago
- ☆55Updated 6 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated 2 months ago