☆143Aug 28, 2025Updated last year
Alternatives and similar repositories for Anymate
Users that are interested in Anymate are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [NeurIPS 2025 Spotlight] Official repository for “Puppeteer: Rig and Animate Your 3D Models”☆429Sep 19, 2025Updated last year
- [CVPR 2025] Official repository for “MagicArticulate: Make Your 3D Models Articulation-Ready”☆417Sep 14, 2025Updated last year
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆98Jan 5, 2026Updated 9 months ago
- Character Animation Diffusion with Any Topology☆465Apr 11, 2026Updated 6 months ago
- ☆19Sep 1, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- RigAnything: Template‑Free Autoregressive Rigging for Diverse 3D Assets (SIGGRAPH TOG 2025)☆163Oct 23, 2025Updated 11 months ago
- [ICCV 2025] PartField: Learning 3D Feature Fields for Part Segmentation and Beyond☆467Jun 2, 2026Updated 4 months ago
- [SIGGRAPH 2025] One Model to Rig Them All: Diverse Skeleton Rigging with UniRig☆1,822Jun 4, 2026Updated 4 months ago
- Official implementation of "HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset"☆92Sep 9, 2026Updated last month
- [CVPR 2026 Highlight] PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning☆33Sep 18, 2026Updated 3 weeks ago
- [NeurIPS 2025 Official Codes] Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewards☆46Sep 23, 2025Updated last year
- ☆18Jun 24, 2024Updated 2 years ago
- [CVPR 2025 Highlight] Official implementation of "Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters"☆464Sep 8, 2026Updated last month
- [CVPR 2026] LoST: Level of Semantics Tokenization for 3D Shapes☆85Sep 5, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Official implementation for the NeurIPS 2024 spotlight paper "Skinned Motion Retargeting with Dense Geometric Interaction Perception".☆68Jan 16, 2025Updated last year
- ☆134Apr 18, 2025Updated last year
- Physics-based rigging with MPM for realistic character animation. ICCV 2025.☆88Apr 15, 2026Updated 5 months ago
- [3DV 2026] FastMesh: Efficient Artistic Mesh Generation via Component Decoupling☆143Nov 11, 2025Updated 11 months ago
- [ICLR'26] Topology-Preserved Auto-regressive Mesh Generation in the Manner of Weaving Silk☆121Mar 2, 2026Updated 7 months ago
- [Neurips DB 2025] PartNeXt: A Next-Generation Dataset for Fine-Grained and Hierarchical 3D Part Understanding☆103Nov 4, 2025Updated 11 months ago
- Official code of paper: MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly.☆129Feb 24, 2026Updated 7 months ago
- [ICLR 2026] SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling.☆74Jan 28, 2026Updated 8 months ago
- (CVPR 2023) Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometry☆228Jan 12, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [3DV 2026 Oral] VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space☆243Nov 25, 2025Updated 10 months ago
- Official repository for MoMa: Skinned Motion Retargeting Using Masked Pose Modeling☆20Jul 7, 2025Updated last year
- TapMo: Shape-aware Motion Generation of Skeleton-free Characters☆80Apr 22, 2024Updated 2 years ago
- MeshArt: Generating Articulated Meshes with Structure-Guided Transformers (CVPR2025)☆58Jun 9, 2025Updated last year
- Official Repo of TexVerse: A Universe of 3D Objects with High-Resolution Textures☆257Sep 12, 2026Updated last month
- ☆55Jul 10, 2024Updated 2 years ago
- Flux training codes (lora) for UniTEX☆25Jun 8, 2025Updated last year
- This repository contains the code for the paper - "Aligning Text, Images, and 3D Structure Token-by-Token" (CVPR 2026)☆49Jun 11, 2025Updated last year
- Identity-preserving 3D geometric stylization via surface normal deformation (CVPR 2025)☆45Oct 7, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [CVPR2025] "AniMo: Species-Aware Model for Text-Driven Animal Motion Generation"☆52Oct 8, 2025Updated last year
- [Eurographics 2025] ASMR: Adaptive Skeleton-Mesh Rigging and Skinning via 2D Generative Prior☆13Apr 22, 2025Updated last year
- Code for MagicPose4D: Crafting Articulated Models with Appearance and Motion Control☆110Oct 8, 2024Updated 2 years ago
- We propose VecSet-Edit a pipeline that enable effecive mesh asset editing using single image.☆41May 4, 2026Updated 5 months ago
- Code of Strips as Tokens: Artist Mesh Generation with Native UV Segmentation. ACM Transactions on Graphics (SIGGRAPH 2026)☆190Jul 16, 2026Updated 2 months ago
- [CVPR 2025] DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters☆70Jun 19, 2025Updated last year
- ☆33May 2, 2026Updated 5 months ago