yaoyx689 / RigGS
The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"
☆23Updated last week
Alternatives and similar repositories for RigGS:
Users that are interested in RigGS are comparing it to the libraries listed below
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆52Updated 5 months ago
- ☆43Updated 6 months ago
- This repository includes the related code of GarVerseLOD.☆52Updated 4 months ago
- ☆34Updated 3 months ago
- ☆56Updated this week
- [CVPR 2025] MEAT: Multiview Diffusion Model for Human Generation on Megapixels with Mesh Attention☆25Updated 2 weeks ago
- A collection of unusual mesh processing algorithms.☆29Updated 2 weeks ago
- [IJCV 2024] MoDA: Modeling Deformable 3D Objects from Casual Videos☆32Updated 2 months ago
- GECO: Generative Image-to-3D within a SECOnd☆64Updated 5 months ago
- [3DV 2025] GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details☆47Updated last month
- [CVPR'25] ChatGarment: Garment Estimation, Generation and Editing via Large Language Models☆40Updated last week
- ☆22Updated 6 months ago
- ☆33Updated last month
- ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆37Updated 2 weeks ago
- ☆18Updated 2 weeks ago
- ☆70Updated 4 months ago
- ☆74Updated last year
- ☆16Updated 6 months ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆30Updated 7 months ago
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆23Updated last week
- Official repo of "Guide3D: Create 3D Avatars from Text and Image Guidance"☆38Updated last year
- Official repo for "IDArb: Intrinsic Decomposition for arbitrary number of input views and illuminations"☆44Updated 2 months ago
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆95Updated 6 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆41Updated 2 weeks ago
- Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergy☆18Updated 2 months ago
- Code of MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation;☆32Updated 3 months ago
- Official implementation of `AToM: Amortized Text-to-Mesh using 2D Diffusion`☆86Updated last year
- [3DV 2024] FastHuman: Reconstructing High-Quality Clothed Human in Minutes.☆40Updated last year
- [ICLR' 25] AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation☆60Updated last week
- ☆39Updated 6 months ago